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  #11  
Old January 2nd, 2004, 09:21 PM
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ywl ywl is offline
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Default Re: Transformation spell results

I just checked. If the creature cannot used the item, it's returned to the lab in Dom 2. So, you could indeed recruit bards or druids, give them items and turn them into animals.

At 8 gems a piece, it's not a bad deal. But I don't know effective it'll be in a competitive MP game.
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  #12  
Old January 3rd, 2004, 04:59 AM
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PvK PvK is offline
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Default Re: Transformation spell results

Quote:
Originally posted by ywl:
I just checked. If the creature cannot used the item, it's returned to the lab in Dom 2. So, you could indeed recruit bards or druids, give them items and turn them into animals.
...
Good to know, but except for un-removable objects, even if it didn't do that, you could just remove them before the transformation, no?

PvK
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  #13  
Old January 3rd, 2004, 05:08 AM

SurvivalistMerc SurvivalistMerc is offline
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Default Re: Transformation spell results

PvK,

Some creatures need items to be able to cast transformation since it is a 3-nature spell. That's quite a bit of nature magic for anyone but a pretender.

So if you have items that increase nature by a total of 2...then a nature-1 unit, like the Bard mentioned earlier can cast it...and even if the bard can't use the item...you can give it to the next bard.
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  #14  
Old January 3rd, 2004, 08:09 AM
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Default Re: Transformation spell results

Aha! I see - that makes sense. Thanks.

PvK
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  #15  
Old January 3rd, 2004, 01:24 PM

Treebeard Treebeard is offline
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Default Re: Transformation spell results

I just checked it out - even cursed items go back to your laboratory when casting transformation. At least the armor of thorns did.
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