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January 1st, 2004, 10:18 PM
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Corporal
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Join Date: May 2001
Location: Oxon Hill, Md. USA
Posts: 91
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Feature Request
Hi,
I third this request, plus I have one of my own.
When you're browsing items to forge, I would like to see uniques that have been built by ANYONE else darkened the way the ones I build are now. That way I don't beat my head against a wall trying to figure out why I can't build whatever it is. (In this case it's been Sword of Justice.)
And while we're at it, how about monthly forging as well as spells?
Lastly, how about an order for troops in fortified provinces that lets them intercept an attack? I know Patrol does this now, but it kills pop. I'd like a command just to intercept attacks that DOESN'T kill pop.
Personally, I would like it to be the default order (i.e. change Defend so it does this now) and have the NEW order be one that puts troops in the fort.
Ciao,
V'ger gone
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January 1st, 2004, 10:59 PM
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Brigadier General
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Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
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Re: Feature Request
Quote:
Originally posted by Vger:
Hi,
Lastly, how about an order for troops in fortified provinces that lets them intercept an attack? I know Patrol does this now, but it kills pop. I'd like a command just to intercept attacks that DOESN'T kill pop.
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Patrol doesn't kill pop if there is no unrest. So you can patroll all the time if you want to.
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January 1st, 2004, 11:24 PM
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Corporal
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Join Date: Dec 2003
Location: In my minds\' eye
Posts: 145
Thanks: 0
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Re: Feature Request
A "quicksave" would be fabulous...sometimes i feel a little dangerous  but i don't want to waste 13 hours of time i could have spent being a better parent  DOH!!!
[ January 01, 2004, 21:25: Message edited by: Lord Hammer ]
__________________
When there is no more room in Hell the dead will walk the Earth.
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January 2nd, 2004, 12:00 AM
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Second Lieutenant
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Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
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Re: Feature Request
Another (set of) feature request(s).
Modabble pop growth. a slider for zero to 10x current value, or an option for base growth/turn+ (n)x would be lovely.
Would like to be able to choose pretender God's gender (at least for title purposes)
Also consider putting a regenerate title button on the magic/dominion bar during god creation so that one doesn't have to remake the same pretender a billion times to get a decent set of honorifics for MP.
Love this game. Makes MoM look like placeboville.
Rabe
P.S. You mightput up a paypal link on your site so people overwhelmed with gratitude can send you extra money to speed development.... 
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January 2nd, 2004, 02:45 AM
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Private
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Join Date: Apr 2000
Posts: 43
Thanks: 0
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Re: Feature Request
More Requests
1. Map filter to show scouts/spys, they don't show up under armies. I like to use scouts/spys to check out enemy rear areas, and it easy to lose track where they are. Stats for provices, tells where they are but, doesn't show you.
2. Some objects seem to be for male/female only, if thats true then please display the sex M/F for the commanders.
Thanks
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January 2nd, 2004, 03:20 AM
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Corporal
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Join Date: Dec 2003
Location: In my minds\' eye
Posts: 145
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Feature Request
Quote:
Originally posted by Ranger:
More Requests
1. Map filter to show scouts/spys, they don't show up under armies. I like to use scouts/spys to check out enemy rear areas, and it easy to lose track where they are. Stats for provices, tells where they are but, doesn't show you.
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You can use the "N" key to cycle through your armies...i find a "forgotten" scout that way from time to time .
__________________
When there is no more room in Hell the dead will walk the Earth.
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January 3rd, 2004, 02:28 AM
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Captain
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Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
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Re: Feature Request
The trick I use for looking for lost scouts and mages wandering around doing searches is F1. You can scroll down the list looking for people who are hiding, which is a good sign they are not doing anything constructive.
I do agree, a save game feature, in game, would be nice. Copying the save game folder and saving it in another directory works, but it could be smoother. As Lord Hammer points out, losing many hours is rough.
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