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January 8th, 2004, 10:46 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Maps available
The maps are now also available at www.illwinter.com
Thanks Tiltowait and Gandalf!
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January 8th, 2004, 10:52 PM
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Corporal
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Join Date: Oct 2003
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Maps available
mmmm, Mictlan. I got stuck with em as Last pick in a 3-turn a week game, so I decided to practice blood magic and ever since I am loving them! Nothing like watching those heavy calvery go down to a horde of imps on turn 5! Someday I may reveal my secred Mictlan recipe (can't now, got 16 spys on this form to worry about  )
I suggest 8-14 players for Miirunst, with 2 of those being the underwater races. I'm playing it solo with 12 right now and like that pace. And remember the middle province is not completly worthless, it has a lot more magical resources than the surface or the abyss... 'course with the random maps, could be very different.
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January 8th, 2004, 10:56 PM
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Captain
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Join Date: Sep 2003
Location: New Mexico
Posts: 990
Thanks: 13
Thanked 15 Times in 14 Posts
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Re: Maps available
I can't remember the answer to this question so I'll ask it again...
Why are the .tga files so fricking huge? 30mb is a hella big file for a damn map no? I mean not all of us have the broadband 
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January 8th, 2004, 11:06 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Maps available
Quote:
Originally posted by licker:
I can't remember the answer to this question so I'll ask it again...
Why are the .tga files so fricking huge? 30mb is a hella big file for a damn map no? I mean not all of us have the broadband
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Give us time to level out on the huge TGA files. With Dom1 all maps were few colors and 640x480 or some size like that. Dom2 dropped all the limits and we are having fun with it.
One advantage to the way Im doing things though is that I re-use TGA files and write new .map files which are just text. For instance that same directory has .map files generated daily to give random opponents to each race.
The .map file for MiirunstX will probably be added to the daily re-random file so you only need to download that huge TGA once.
Hmmm I will go add a zip of the Miirunst game now.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 8th, 2004, 11:15 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Maps available
Quote:
Originally posted by licker:
I can't remember the answer to this question so I'll ask it again...
Why are the .tga files so fricking huge? 30mb is a hella big file for a damn map no? I mean not all of us have the broadband
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Hmm, it is probably not too difficult to make a smaller Version. I'll take a look, as I have some spare time.
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January 8th, 2004, 11:26 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Maps available
OK now http://www.techno-mage.com/~dominion/Dominions2/ has a zipped file added for Miirunst if people have the ability to unzip files.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 8th, 2004, 11:43 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Maps available
The illwinter one is also zipped. 8 meg IIRC.
I have experimented with rescaling. At 1/4 much of the nice information on the map is lost. Also all capital dots disappear entirely (impossible to guess where they should be). For the mapfile to be consistent they must keep their actual position relative the other capitals. Thus they must be rezised so it is possible to see where they are. Then a new white dot may be placed on the smaller map. 1/2 might be better.
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