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January 11th, 2004, 03:03 PM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
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Re: Maps available
I hacked the original dommap program so that it creates files that can be used "as is" with dom2. It seems to work fine, within limits (not very pretty); at least the neighbours are correct, from what I've seen.
Now, with sizes in the 600 range and 90 land provinces (the dommap default), what I get seems very crowded: the flag symbols are way too large compared to the provinces. Is there a way to change that, or is the size of symbols always going to be the same compared to the map size? I tried fooling around with the #defaultzoom command in the .map file, but it doesn't seem to have any effect.
If anybody's interested in getting this gem of a software  just email me; I already sent it to Gandalf, as he seemed very eager, and I'll try to get some web page created so I can leave it there, but in the meantime, I can email the zip file.
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January 11th, 2004, 06:52 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Maps available
Well for those interested in things so far the zip is available at
http://www.techno-mage.com/~dominion...ommap-1.90.zip
There is also a run of maps in tga, jpg, map, and a zipped file with tga and map together
http://www.techno-mage.com/~dominion...s2/RandomMaps/
This is a project in progress. And for those who dont know what DomMap is these maps will seem huge and ugly. They are coming out with pretty good neighbor assignments but no terrains (everything is plains, even the water). Feel free to grab any if you want to use it as a starting point for a manually created map
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 14th, 2004, 12:09 AM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
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Re: Maps available
I created a new Version (1.91) that tries to assign a terrain type to each province (based on number of pixels of each color - an ugly hack). It can be found at my lousy Web page. Feel free to copy and redistribute, or even to use the stupid thing.
Edit: the maps provided by Illwinter seem to be around 1600x1200, so that's the kind of size that seems to display correctly in the game. Unfortunately, the program's default size is much smaller. But if you use this size with the default amount of water and land provinces (10 and 90), you will see some small and some large provinces. Well, I did.
Edit again: the Version I posted yesterday had some stupid Last-minute bug where it crashed most of the time Should be fixed now.
[ January 14, 2004, 06:53: Message edited by: PhilD ]
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January 14th, 2004, 05:53 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Maps available
New map avalable in our map gallery.
This time it's an old favourite: Cirlani remade for Dominions II by Tiltowait.
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January 14th, 2004, 06:41 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
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Re: Maps available
Quote:
Originally posted by Kristoffer O:
New map avalable in our map gallery.
This time it's an old favourite: Cirlani remade for Dominions II by Tiltowait.
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Wow! It looks good! Even has the "cloth effect" =)
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January 14th, 2004, 10:09 PM
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Private
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Join Date: Dec 2003
Posts: 3
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Re: Maps available
I have created and tested a new map, but I'd rather have a few more eyes take a look at it before I submit it to Illwinter for posting. It's 101 provinces, no wraparound, and a good mix of water and land.
Farthing Map (.ZIP file) - approx. 2.2 megs
Let me know if you catch any mistakes. I'd also like feedback on the look of the map before I do any more. I used a program called Campaign Cartographer 2, exported it to a big JPG file, dumped that into Photoshop, got rid of all the white pixels, made a few layers, drew in the borders, added the capitals, saved it as a TGA, etc.
It seems ok to me. I found a few problems during my tests but nothing major. I'm just hoping I didn't screw up anything like marking a mountain province as seas or linking provinces on opposite sides of the map.
If you have some time, please check it out and let me know how it is. It's the first "real" map that I've made for this (or any other game) and I would appreciate some honest feedback.
Oh, and I'm the person responsible for the bland United States map that was posted to the Illwinter site so blame me for mistakes on that as well (like the fact that the name is "48 provinces" instead of something useful). I created that as a test before starting on this map and wanted to make it available to people who might use it. I realize that it's nothing fancy but it does seem functional for smaller games, test games, etc.
Thanks a ton,
Ski
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January 14th, 2004, 10:27 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Maps available
Very nice. Did Cartographer generate the map with all those trees and mountains? Or is it more like a paint program with terrain-type brushes?
The colors are alittle painful for me. I would pastel it abit. Lighter water and less bright grasslands. Make everything kindof meet closer to the middle. 
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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