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  #111  
Old January 30th, 2004, 03:58 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Maps available

Nice looking start there. Probably quite playable. For land/water balance I try to figure a map as being 5/10/25 provinces each. Then do the 10*15 for land and 10*2 for water.
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  #112  
Old January 30th, 2004, 06:01 AM

Targa Targa is offline
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Default Re: Maps available

OK, here's a new shot of it with 250 land, 38 water. Better?

http://www.techno-mage.com/~targa/maybe2.jpg
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  #113  
Old January 30th, 2004, 03:43 PM
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Default Re: Maps available

Quote:
Originally posted by Targa:
OK, here's a new shot of it with 250 land, 38 water. Better?
Looks good to me. Making a map that way with DomMap seems like a good way to get a starting map. You can run off 100 with the same setings and look at them to see if any catch your eye. That way the provinces, capitals, #terrain settings and #neighbor settings are all figured out and any paint program can add the touches that make it special. Any word processor can add instructions that give the map a storyline and unique locations.

By the way, the MapEditor feature to add names to every province does seem to work well. Same concept. Its easier to create it and see ones you would like to change than to do it all manually from a blank slate. I have some work done on a random name generator but there hasnt been much interest.
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