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Old January 6th, 2004, 07:29 AM
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Default Re: Some joy with Mictlan

Quote:
Originally posted by Graeme Dice:
quote:
Originally posted by PvK:
[QB] I think I've found at least one rather strong Blood technique, though it requires something Mictlan doesn't come with originally. Hmm.
Would that involve the combination of dwarven smithing hammers and soul contracts?
Yep - Graeme wins the psychic contest!

Basically, I was thinking if you get some construction bonuses, preferably stacked, then suddenly the soul contracts could become very cost-effective, particularly the 80-slave one I found. The good part is the contract says one demon per "season", but it is in fact one demon per turn (I thought one season was more than one turn). Those demons or similar generally cost about 5 blood each to summon, but the contract gives 1/turn as long as the contractee stays alive, and the contractee can continue to do other stuff while the demons are appearing every turn.

The difficulty is if the contract goes to lab or straight to the creator when built. The found one I was able to slap on a Blood-1 priest. If the created ones go on the creator and are one per creator, then it becomes rather harder. The forge bonus could help make a cheaper-than-usual suite of portable Blood-empowering items, too, though two of those are Construction-4, and the contract I had in mind, is only Construction-2 but Blood 5.

If you can manage to crank out these contracts on relatively cheap units (like Mictlan level-1 blood priests) then it could really start to snowball into a wicked maintenance-free demon army generator.

PvK
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