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January 10th, 2004, 09:09 AM
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Major
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Join Date: Nov 2003
Location: Finland
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Re: Please point me in the right direction, help me get started!
Quote:
Originally posted by Wauthan:
Enemies will attack you as soon as one of their borders touch yours.
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The AI usually won't attack, not right away at least, if one boosts the defense in all border provinces to 11.
[ January 10, 2004, 07:09: Message edited by: Teraswaerto ]
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January 10th, 2004, 09:45 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Please point me in the right direction, help me get started!
Quote:
Originally posted by Wauthan:
Missile weapons ignore defence. Crossbows also ignore protection. Never let your pretender lead the charge and place it on a flank or further back in the army placement screen.
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To clarify:
All missiles ignore defense... but they do not ignore shield defense. Shields (especially defense 4 tower shields) help quite a bit against projectiles.
Crossbows halve protection... so even a protection 18 dragon will usually be hurt by crossbows.
Regeneration cuts affliction risk to 10% of normal - otherwise the risk is (damage/max HP).
All commanders, except immortals in friendly dominion or berserkers, rout if all underlings rout. So either send in a supercombattant with a strong army, or all alone, but not with a couple weak bodyguards.
-Cherry
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January 10th, 2004, 11:04 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
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Re: Please point me in the right direction, help me get started!
Balance is very important. Don't just create *one* main army and run amok with that, for instance; if you concentrate your strength too much in one place, it will be difficult to respond to the inevitable incursions, and you're vulnerable to army-bLasting attacks. Expansion and defense must be balanced; so should magic and mundane, and the balance points will depend on the circumstances.
If you want to play with magic, for instance, try a large map with common magic sites to give the time, breathing room and magical resources to build a research machine. Focusing too much on research on a small map is a fairly simple way to die, while neglecting magic on a huge map is asking for trouble.
Remember the turn order. Magic and magically-caused battles take place before normal movement. So do assassinations. In addition, movement in friendly territory takes place before attacks, so a Last-minute reinforcement is possible *if* the reinforcing army is still in shape to move, e.g. did not lose its commanders during the magic or assassination phases.
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January 11th, 2004, 12:35 AM
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Private
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Join Date: Jan 2004
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Re: Please point me in the right direction, help me get started!
Thanks for all the tips. I went with the Wyrm Pythium first. It definately allowed me to conquer more provinces than I am used to, but I run short on cash. Basically I used my Wyrm pretender to clean up some provinces, but usually I accidentally get in him trouble like Last game he attacked some souless and undead which swarmed him and killed him. Also I have trouble building up my army. I am usually spending alot of gold on mercenaries or commanders. I might try again today with something different.
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