|
|
|
|
 |

January 14th, 2004, 10:24 AM
|
 |
Major General
|
|
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Black Forest - Ulm
You can get Counts on turn 5 with a Fountain of Blood... and level 0 equipment, of you want. The unrest kinda bites you, though, with no patrollers. However, Counts beget Counts...
The Count hero gets a huge bloodhunt bonus too.
Not bothering with making mages or SDR's, never expanding, and hunting with only the Fountain and counts, I could make a count per turn by turn 22 (with an empowered count).
[ January 14, 2004, 08:27: Message edited by: Saber Cherry ]
|

January 14th, 2004, 10:35 AM
|
|
|
Re: Black Forest - Ulm
Yes you can  But you sacrifice alot to do it and it's not as 'safe'.
Maybe we can give the "Beta Discussion Group" or at least IW an acceptable time frame of X conditions.
Like the Triple T (Ten Turn Test) and see what is and is not acceptable in that timeframe as far as resources (gems, gold, resources, provinces, castles, research, supercombatants, items) and potential abuse.
Because if you could get a Count by turn 5 but had 80+ unrest and no cheap patrollers (like Normal Ulm theme does, and Niefelheim Jotun) then it might be more acceptable and requires less tweaking than if you have 8 Provinces, 10~15 Unrest, 1 Count (with equipment noted below), 120 Research points, 10 Blood Slaves, 70+ Rangers of Ulm, 6 Heavy Infantry, 10 Indy "Commander", 1 turn of 2 complete on a Wizard Tower ... etc, etc by turn 8.
Edit: My main reasoning behind this is so we can bring up some of the more lackluster nations up to par with whatever the IW concept of Balance is OR tone down the nations that are above it.
[ January 14, 2004, 08:43: Message edited by: Zen ]
|

January 14th, 2004, 11:46 AM
|
|
Colonel
|
|
Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Black Forest - Ulm
Quote:
Originally posted by Dekent:
If you want to pay to be a beta tester, try out Knights of the Old Republic by bioware, that has to be the buggiest pile of goo I have ever played...there is NO WAY that thing had more then an hour of QA...if even!
|
(OT - KotoR discussion)
Uh ? I've been playing it quite intensively these Last days, and had a only a couple crashes (one during a quicksave , another when switching to the arcade-Ebon Hawk game). And the plot works, I haven't seen an nonworking quest or been stuck without the "necessary" item/info/etc...
That's with patch 1.01. Maybe you rather have some compatibilty problems with your hardware or drivers...
|

January 14th, 2004, 11:53 AM
|
|
|
Re: Black Forest - Ulm
OT - I beat KoTOR a week ago (for PC), had 1 crash the entire game. Enjoyable game but very little replay value after you've tried each 'side'. Very linear game, but pretty
[ January 14, 2004, 09:53: Message edited by: Zen ]
|

January 14th, 2004, 06:35 PM
|
 |
Sergeant
|
|
Join Date: Sep 2003
Posts: 296
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Black Forest - Ulm
Quote:
Originally posted by Zen:
The Rangers are like Longbowmen for Crossbows. They move 2, have good precision and are 12 gold, 8 resource. For an already resource rich Ulm you can make these by the metric ton. Also when fighting Independants you only need 1 (or possibly 2) Heavy Infantry in front and a crew of 20+ (240 Gold, 80 Resources) of the Rangers behind to mop up even Heavy Cav provinces (on Indep 6) and take minimal losses. Most rout before they ever get to look at the xbows.
|
The Black Forest Ulm is not particularly research rich. I don't see any resource bonus site in the capital. Did I miss anything? But I'm not belittling the Rangers. They're some nasty critters and very good buys.
|

January 14th, 2004, 07:19 PM
|
|
Second Lieutenant
|
|
Join Date: Nov 2003
Posts: 419
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Black Forest - Ulm
Ywl,
I believe ulm gets a resource bonus in all of its castles above what other nations would have just for being ulm. And with standard ulm and the resource-intensive troops, I think you can understand how one might need that.
|

January 14th, 2004, 07:41 PM
|
 |
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: Black Forest - Ulm
Quote:
Originally posted by SurvivalistMerc:
Ywl,
I believe ulm gets a resource bonus in all of its castles above what other nations would have just for being ulm. And with standard ulm and the resource-intensive troops, I think you can understand how one might need that.
|
Yup, 25% (IIRC) bonus in all castles.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|