Re: Unit abstraction?
Yep. Keir has been planning a War of the Ring mod, and it was suggested he base Moria on Ermor. Ermor could definitely field an army in the thousands, if left alone to build up for long enough. A major limit on army size tends to be available (and magic-provided) supplies, and undead (and demons) don't eat.
One could also make maps to support larger armies, by increasing the populations/gold/resources/supply available. Ten times might work a lot better than a hundred times, though - I don't know of a way to mod the available size on a battlefield, for example. You'd probably also want to mod the leadership values of the commanders to match, or else it would start to be cumbersome to order maneuvers (since each commander needs their own orders).
PvK
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