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				January 15th, 2004, 09:51 AM
			
			
			
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 Major General |  | 
					Join Date: Oct 2003 Location: Crystal Tokyo 
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				 Re: Mod - Improved Light Cavalry 
 
	...fortunately...Quote: 
	
		| Originally posted by apoger: Yeah, light infantry, that would be a hard one. Good luck on that.
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 Once everything is in the simulator, I can set a parameter (if creature=human and resource cost less than 10) and autogenerate a mod.  For example: (then gold -2, def +1, mrl -1, hp -1)
   
 One adjustment for LI, one for MI, and one for HI...  then manually ensure everything looks right.
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