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January 15th, 2004, 08:27 PM
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Second Lieutenant
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Re: New Dom2 Quick Reference Sheet
Absolutely outstanding!
Great work. 
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January 15th, 2004, 09:31 PM
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Major General
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Location: Crystal Tokyo
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Re: New Dom2 Quick Reference Sheet
<>
[ January 15, 2004, 20:24: Message edited by: Saber Cherry ]
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January 15th, 2004, 09:48 PM
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Private
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Re: New Dom2 Quick Reference Sheet
Marignon looks much more spanish than french (inquisition and, in the theme, navigators)
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January 15th, 2004, 09:51 PM
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Corporal
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Re: New Dom2 Quick Reference Sheet
IMPRESSIVE!
Thanks for sharing your work with us!!
Keep it rolling!
__________________
--------------
Artificial Intelligence Is Better Than No Intelligence At All.
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January 15th, 2004, 09:54 PM
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Second Lieutenant
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Join Date: Sep 2003
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Re: New Dom2 Quick Reference Sheet
Quote:
Originally posted by Saber Cherry:
Arc: SSS N F E A W ??? HHH hpr srm
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A quick question: Why FEAW here? I know mystics get a random in elemental magic, but still, why not represent them as random (seeing that you also have ??? later on)? It's not guaranteed that you'll start with all of these, and it's not included in you initial mage selection.
And a quick note : Jotunheim is spelled "Jotumheim" in the pdf.
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January 15th, 2004, 10:35 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: New Dom2 Quick Reference Sheet
EXCELLENT work. Another great example that Users can fill in the blanks nicely. Especially for a game where the devs allow the re-use of in-game graphics.
Thank You
[ January 15, 2004, 20:35: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 15th, 2004, 10:56 PM
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Major General
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Re: New Dom2 Quick Reference Sheet
Quote:
Originally posted by HJ:
quote: Originally posted by Saber Cherry:
Arc: SSS N F E A W ??? HHH hpr srm
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A quick question: Why FEAW here? I know mystics get a random in elemental magic, but still, why not represent them as random (seeing that you also have ??? later on)? It's not guaranteed that you'll start with all of these, and it's not included in you initial mage selection. In my experience, if you build 2 or 3 mystics, you will have all the elemental paths at at least level 1. Technically Dominions has "#" (random elemental) "$" (random sorcery) and "?" (random magic) but these are not shown in the game, so there are no graphics but "?" for the PDF.
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