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  #1  
Old January 22nd, 2004, 02:06 AM
Nagot Gick Fel's Avatar

Nagot Gick Fel Nagot Gick Fel is offline
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Default Re: Why doesn\'t Arco have Phalangites (Pikemen) ?

Quote:
Originally posted by PDF:
Debate on the "lance", cont.
Pour piocher quelques bonnes idées, tu pourrais jeter un coup d'oeil à "De l'Art Equestre", par Xénophon (éd. Gallimard, en poche - mais mon exemplaire a ~20 ans, je ne sais pas si cette édition est toujours disponible).
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Old January 21st, 2004, 03:39 PM

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Default Re: Why doesn\'t Arco have Phalangites (Pikemen) ?

huhu, Nagot speak to us in english in our all-french games, and do the reverse in the forum. Time to stop playing 4 days in a row, Jacques
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Old January 21st, 2004, 03:59 PM

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Default Re: Why doesn\'t Arco have Phalangites (Pikemen) ?

Nagot try to confuse us, in game or on the forums
Thx for the advice anyway

Back to my mod,
Pocus,
If I give them higher strength they will be advantaged in all rounds of battles - giving them a lance only give them a 1-round advantage, I prefer that - before being able to mod the Lance.

Another thing hit me : the Arco Mtd Cmdr is pure crap (Prot 6 !!), needs a good breastplate and a shield !
But I suppose it's the same unit that the "Indy" Mtd Cmdr, so I'd need to create another unit and scrap the old one from recruit list.

... but I realized I don't know how to "delete" a unit from recruitment list : how to do that ? Do I need to "clear" stg and list the whole set of units all over again ?
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