
January 21st, 2004, 11:39 AM
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Sergeant
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Join Date: Dec 2003
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Re: Oh boy alot of questions
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Originally posted by Jam3:
Insofar as realism is concerned I would think that armies perform recon and determine enemy movements and plan theirs accordingly. I disagree that armies somehow maintain a posistion, choose a destination, with no information except a "best guess" then march out, possibly missing opposing forces entirely.
Actually from a "realism" point of view, in a fantasy world, one would think divining spells would be specifically crafted to recon and spy on ones enemy, especially an offensive army in ones own territory.
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Well, in the medieval world, armies ran around each other sieging castles, and rarely met - and then only because both parties agreed to meet. Armies were just too small to effectively trap each other, and recon and information was very slow...
Of course, in a fantasy world, spells take care of some of the problems... as they do in Dom2
Did you know that "magical" attacks in Dominions take place before armies move ? You can use a magic to teleport your army on top of theirs, or to try to kill the commander, trapping the men, or summon a magical army. The only thing you can't do is guess where he is going... probably because the other side has its own diviners doing counter spells and looking at your army, to see where you're going so they can alter course accordingly.
Think about it : your diviners tells you he's moving north. You start moving to intercept. His diviners tell the ennemy commander you are moving north. He alters course to ambush you. You alter course to avoid the ambush. He alters course back to his original target... and nobody is going anywhere fast 
[ January 21, 2004, 09:49: Message edited by: General Tacticus ]
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