.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #41  
Old January 28th, 2004, 09:24 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Improving the Arena Death Match event

Hopefully the developers can give us a clue if the prize will be enhanced for the Arena Death Match event in the next patch.

Right now it's not worth risking the life of a good commander for the prize.
__________________
There can be only one.
Reply With Quote
  #42  
Old January 30th, 2004, 06:46 PM

Gateway103 Gateway103 is offline
Corporal
 
Join Date: Jan 2004
Posts: 155
Thanks: 0
Thanked 0 Times in 0 Posts
Gateway103 is on a distinguished road
Default Re: Improving the Arena Death Match event

Should I take the lack of reply to my idea as a sign that people aren't interested?

-Gateway103
Reply With Quote
  #43  
Old January 30th, 2004, 09:09 PM

freykin freykin is offline
Private
 
Join Date: Jan 2004
Posts: 49
Thanks: 0
Thanked 0 Times in 0 Posts
freykin is on a distinguished road
Default Re: Improving the Arena Death Match event

Gateway: I personally think your idea is cool. I like little extras like that .
Reply With Quote
  #44  
Old January 30th, 2004, 11:02 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Improving the Arena Death Match event

Quote:
Originally posted by Gateway103:
Should I take the lack of reply to my idea as a sign that people aren't interested?

-Gateway103
Your idea would be nice and sounds interesting too... but I believe it would be more difficult to program into the game.


Certainly the arena death match event needs something more then that one trident and slice of experience.
__________________
There can be only one.
Reply With Quote
  #45  
Old May 25th, 2004, 03:04 AM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Improving the Arena Death Match event

I know another patch is being developed... and it may be the Last patch so I'm bumping this topic.


Even a simple reward for winning the death match like 200 gold and +2 for each gem type would greatly encourage every human player to send someone.
__________________
There can be only one.
Reply With Quote
  #46  
Old May 25th, 2004, 03:25 AM

HotNifeThruButr HotNifeThruButr is offline
Sergeant
 
Join Date: Apr 2004
Location: In your mind
Posts: 264
Thanks: 0
Thanked 0 Times in 0 Posts
HotNifeThruButr is on a distinguished road
Default Re: Improving the Arena Death Match event

While I agree with Saber Cherry in that you should always send someone, just in case the comps (in all their mechanic glory) all send Eunuchs, friars, those dismounted undead kings, and scouts, I find it unprofitable to have someone prepped in case there's ever an arena match. I once bought a Lord Warden and had him train for years at a site just to never see the arena event again. I've just wasted a turn where I could build a witch and get extra research.

It'd be cool if you learn about the deathmatch 2 turns before it happens.
Reply With Quote
  #47  
Old May 25th, 2004, 04:13 AM

Norfleet Norfleet is offline
Major General
 
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
Norfleet is an unknown quantity at this point
Default Re: Improving the Arena Death Match event

Wait, Saber Cherry's alive? I thought he was killed in some sort of horrifically gruesome accident some months ago. Certainly I haven't seen him anywhere, unless you're referring to the Longdead Saber Cherry in the bottom of this ancient thread.
Reply With Quote
  #48  
Old May 25th, 2004, 04:33 AM

HotNifeThruButr HotNifeThruButr is offline
Sergeant
 
Join Date: Apr 2004
Location: In your mind
Posts: 264
Thanks: 0
Thanked 0 Times in 0 Posts
HotNifeThruButr is on a distinguished road
Default Re: Improving the Arena Death Match event

he/she/it was actually raised as a Bane Lord. I mean, who could kick that much *** and become Longdead after death?
Reply With Quote
  #49  
Old May 25th, 2004, 04:35 AM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Improving the Arena Death Match event

Quote:
Originally posted by NTJedi:
Hopefully the developers can give us a clue if the prize will be enhanced for the Arena Death Match event in the next patch.

Right now it's not worth risking the life of a good commander for the prize.
But, especially against human players, it's worth risking a friar, a sage, an onyx priestess or some such. I've had at least one of each of those win (sometimes by default) against humans.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #50  
Old May 25th, 2004, 06:35 AM
Zapmeister's Avatar

Zapmeister Zapmeister is offline
First Lieutenant
 
Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
Thanked 3 Times in 2 Posts
Zapmeister is on a distinguished road
Default Re: Improving the Arena Death Match event

Quote:
Originally posted by Norfleet:
Wait, Saber Cherry's alive?
I don't doubt that Saber Cherry is still alive, but it's quite possible that she has effectively given up Dominions. The Last time I looked, she was still active on the SEIV forum, but her Last post here was on April 1.
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:26 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.