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  #1  
Old January 24th, 2004, 01:26 PM

tka tka is offline
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Default New mod: Devil\'s Lair

I've made a new mod. Check it out. It's at the Illwinter's site.

Just playing around with mod-tools.
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  #2  
Old January 24th, 2004, 01:57 PM
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Default Re: New mod: Devil\'s Lair

Direct link:
http://ulm.illwinter.com/dom2/devils.zip

I thought the easier it is to check this, the more people comment it.
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  #3  
Old January 24th, 2004, 04:46 PM

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Default Re: New mod: Devil\'s Lair

Quote:
Originally posted by Morag:
quote:
Originally posted by Teraswaerto:
Looks fun. The Demon Knight is far too cheap at 20 gold though, special national knights cost close to 100 and the demon knight is probably better than any of them. The same goes for his resource cost. Also, the commander Fiend of Darkness and Devil are probably too cheap, as are the Storm Demons and possibly Demon Jesters too.

All this is IMO and based on quick impressions, so take with a grain of salt.
You are absolutely right about demon knights! What was I thinking when I made them cost so little. Well it's quite fun to play with huge hordes of blessed demon knights

D.knights are supposed to be unholy and capitol only, as Fire Demons also.

I hope you are going to fix the cost issues. The mod looks like it has good potential. Thanks for your work.

Leadman
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  #4  
Old January 24th, 2004, 06:25 PM

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Default Re: New mod: Devil\'s Lair

Here is a quick fix for cost issues...

http://www.students.tut.fi/~anttil32/mod/devils.zip

I plan to add couple more units (unholy priests: demonologist, occultist) but first I need to make graphics for them and I'm not so good artist. It takes some time.
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  #5  
Old January 24th, 2004, 11:17 PM

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Default Re: New mod: Devil\'s Lair

Oh my God...err...Pretender ! Excellent work, superb! Thank you, thank you! I have been playing with abyssia the Last couple weeks and this is just awesome IMHO. There goes my life...AGAIN! And i thought Ermor was so cool...here i go again...sweating bullets .
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  #6  
Old January 24th, 2004, 11:29 PM
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Default Re: New mod: Devil\'s Lair

New Version available on IW as well.
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  #7  
Old January 25th, 2004, 02:03 AM
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Default Re: New mod: Devil\'s Lair

Looks fun. The Demon Knight is far too cheap at 20 gold though, special national knights cost close to 100 and the demon knight is probably better than any of them. The same goes for his resource cost. Also, the commander Fiend of Darkness and Devil are probably too cheap, as are the Storm Demons and possibly Demon Jesters too.

All this is IMO and based on quick impressions, so take with a grain of salt.

[ January 24, 2004, 12:10: Message edited by: Teraswaerto ]
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  #8  
Old January 25th, 2004, 02:56 AM

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Default Re: New mod: Devil\'s Lair

Quote:
Originally posted by Teraswaerto:
Looks fun. The Demon Knight is far too cheap at 20 gold though, special national knights cost close to 100 and the demon knight is probably better than any of them. The same goes for his resource cost. Also, the commander Fiend of Darkness and Devil are probably too cheap, as are the Storm Demons and possibly Demon Jesters too.

All this is IMO and based on quick impressions, so take with a grain of salt.
You are absolutely right about demon knights! What was I thinking when I made them cost so little. Well it's quite fun to play with huge hordes of blessed demon knights

D.knights are supposed to be unholy and capitol only, as Fire Demons also.
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  #9  
Old January 27th, 2004, 06:23 AM

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Default Re: New mod: Devil\'s Lair

New Version is ready. Includes heroes and a couple more new units. Direct link:

http://www.students.tut.fi/~anttil32/mod/devils.zip

Should also be at IW's site soon.

I hope you like.
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  #10  
Old January 27th, 2004, 09:39 AM
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Default Re: New mod: Devil\'s Lair

Quote:
Originally posted by Morag:

Should also be at IW's site soon.

I hope you like.
Yup.
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