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January 25th, 2004, 10:08 PM
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Major
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Join Date: Sep 2003
Location: Oregon
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Re: Urgent. Host Cheating: Problem and Solution.
There are ways to significantly avert cheating, such that cheating would require a hacked copy of dominions with security turned off. They are a quite a bit more cumbersome however, as they require action from several people to host.
For a hosted game, it would be enough for hosting to require that several people connect and provide their password over a secure chanel (eg SSH). One would also need to ensure all players have the same .map, to avoid unscruplous editing.
For PBEM this would be more difficult. A host request could send out encyrpted and time stamped requests to several players, and only host after receiving their response.
IMHO this is a significant problem, not so much due to rampant cheating, but to remove the commonplace suspicion of cheating -- especially should the host have even a slightly lucky start. Admitedly it's probably easier to just play with people you trust, or trade hosting so players aren't in games they host.
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January 25th, 2004, 10:12 PM
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Private
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Join Date: Jan 2004
Location: Alb, NM
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Re: Urgent. Host Cheating: Problem and Solution.
Well i just started hosting but from my experience you gotta have master password in case you need to turn someone to AI. If they could allow the server client to change AI status (plus it would be nice to be able to switch back from AI if someone returns)
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January 25th, 2004, 10:12 PM
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Private
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Join Date: Jan 2004
Location: Alb, NM
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Re: Urgent. Host Cheating: Problem and Solution.
Well i just started hosting but from my experience you gotta have master password in case you need to turn someone to AI. If they could allow the server client to change AI status (plus it would be nice to be able to switch back from AI if someone returns)
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January 25th, 2004, 10:13 PM
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Major
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Join Date: Sep 2003
Location: Oregon
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Re: Urgent. Host Cheating: Problem and Solution.
Quote:
Originally posted by johan osterman:
quote: Originally posted by Saber Cherry:
No, this is a legitimate concern Really! If two people want to play competitively, and one of them is a known cheater... well, that's currently impossible without a 3rd-party host!
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Not that it is any of my concern with whom you want to play, but why would you play with a known cheater. I would avoid them like the plague. I think Sabre Cherry is being sarcastic -- note the .
It is a real problem however. In all of the games I've played, I didn't know my opponents beforehand. In such cases accusations of cheating arise easily -- simply because cheating is easy, and regardless of whether the accusation is true.
For me the solution is easy -- I just don't host. But _somebody_ has to host, and who really wants to open themselves up to such a potential headache?
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January 25th, 2004, 10:35 PM
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National Security Advisor
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Join Date: Dec 1999
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Re: Urgent. Host Cheating: Problem and Solution.
Anyone want to develop dominions.pbw.cc?
See seiv.pbw.cc to see what I mean.
PvK
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January 25th, 2004, 11:26 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Urgent. Host Cheating: Problem and Solution.
Quote:
Originally posted by PvK:
Anyone want to develop dominions.pbw.cc?
See seiv.pbw.cc to see what I mean.
PvK
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Lots of conversation on that. Do a search (upper right of this screen) on threads with the word server in the subject. Both I (for a linux web) and Shrapnel (for windows) have offered to host one.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 25th, 2004, 11:58 PM
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Corporal
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Join Date: Jan 2004
Location: Vienna, Austria
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Re: Urgent. Host Cheating: Problem and Solution.
Quote:
Originally posted by PhilD:
Only if both are known cheater. And it should only be a concern to known cheaters. If you absolutely must play with a cheater, and aren't one, you can host.
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Yes, but this doesn´t cover the really serious case -what if no one is a cheater, but if all my friends are paranoid, and so am I, who should now host? 
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