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  #1  
Old January 27th, 2004, 04:45 AM
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Default Re: Ashikaga Shogunate mod v1.01

Quote:
Originally posted by Potatoman:
1). Yamabushi Monk's prot is reduced, price raised.
This one looks a bit better now. He's fragile with only 7 protection, but is workable now. You might want to compare his stats to Mictlan's jaguar warriors to get an idea of the cost he should be.

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2). Samurai Bowman changed to use composite bow for balance reasons, despite the thematic inaccuracy- Daikyu were often described as "great war bows" and were very large. This will be changed again when equipment modding becomes possible.
Consider that a long bow could be 6 feet long though, and is made out of hardwood that I'm not sure is available in Japan.

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3). Genin and Chunin now fight with poison daggers. The siege engineer skill is not possible to mod in yet, but the flavor text has been changed.
They still have a bane dagger. You might want to give the Genin two poison daggers and ambidexterity 3 if possible.

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4). Jonin's resource cost has increased but his stats and attack remain unchanged. His expense is great, and compared to similarly priced Vans he lacks protection, priestly power, weapon length, and is extremely vulnerable to projectiles. Cheap ranged units like archers or slingers decimate Groups of Genin and Jonin with suprising ease.
I haven't played much with Vanheim, so I'm not really up to speed on their units, and was going from memory. I had forgotten about their priest abilities.
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Old January 27th, 2004, 04:48 AM
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Default Re: Ashikaga Shogunate mod v1.01

Quote:
Originally posted by Potatoman:
Samurai Bowman changed to use composite bow for balance reasons, despite the thematic inaccuracy- Daikyu were often described as "great war bows" and were very large. This will be changed again when equipment modding becomes possible.
That's fine for now. Thanks.

FYI, if you want to see a good example of the Daikyu in action, watch The Last Samurai (Tom Cruise). While obviously not set in the Shogunate period, the employment of the bow by both mounted and dismounted samurai is pretty well done in the movie.
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Old January 27th, 2004, 04:55 AM
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Default Re: Ashikaga Shogunate mod v1.01

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Originally posted by Graeme Dice:
Consider that a long bow could be 6 feet long though, and is made out of hardwood that I'm not sure is available in Japan.
The most notable (and common) hardwood in Japan is/was the cherry tree. Check out the following link: Official Japanese Hardwood Trees

I think you'll be surprised at the diversity.
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Old January 27th, 2004, 05:00 AM
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Default Re: Ashikaga Shogunate mod v1.01

The bane dagger bug has been fixed. It was hiding below #forestsurvival and escaped notice. Now fixed.

Once modding fire and cold resistance values below 100% becomes posible nobody will have 100% immunity. Also keep in mind that the quarterstaff, while great for attack & defense modifiers, does only 3 damage- half of even a standard broad sword. Yamabushi Monk looks great on paper, but he won't even be able to injure armored elite troops.
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Old January 27th, 2004, 05:17 AM
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Default Re: Ashikaga Shogunate mod v1.01

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Originally posted by Potatoman:
Also keep in mind that the quarterstaff, while great for attack & defense modifiers, does only 3 damage- half of even a standard broad sword. Yamabushi Monk looks great on paper, but he won't even be able to injure armored elite troops.
That's what a fire-9 blessing is for.
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Old January 27th, 2004, 10:11 AM
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Default Re: Ashikaga Shogunate mod v1.01

The Great Bow was intended for trolls and exceptional heroes (Fang, one of the troll heroes, used it before he got a lightning bow), but there is currently no one that uses it in the game.
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Old January 27th, 2004, 12:29 PM

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Default Re: Ashikaga Shogunate mod v1.01

the graphisms of your mod are excellent. I will wait for the next patch though.

congratulations, very nice work.
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