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January 30th, 2004, 04:52 AM
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Sergeant
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Re: Ashikaga Shogunate mod v1.01
Nice catch on the mounted units. I don't know how I missed it.
Thanks for all the resources on Kyudo, very interesting stuff. Version 2.00 will see a more historically accurate representation of the Samurai Archer, with higher cost and attributes to reflect his elite background.
Thanks for putting the mod up on Illwinter, Kristoffer. 1.02 is the currently the latest Version availible to download, though Version 2.0 is almost ready for when the next level of modding tools are released.
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January 30th, 2004, 07:48 AM
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Major General
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Re: Ashikaga Shogunate mod v1.01
Quote:
Originally posted by Potatoman:
Nice catch on the mounted units.
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Thanks!
Here's another one for you, also on the mounted units. Both units need the following command added/changed (it's missing for the Daimyo): #weapon "Hoof" 56
Without specifying the number '56', the attack will be with the default unshod hoof (which is nbr 55) doing zero base damage. With 56, the base damage is 10 (see table #3 in the doc). Quite a difference.
By the way, in the changes I've made to your mod that I'm playing with, I've replaced the lance of the samurai horseman with a composite bow. Two reasons: (1) AFAIK, the lance (in its western form) was not used in Japan (if you really feel the need, then use a "long spear", which the Japanese did have), and (2) the mod needs a mounted samurai archer. I don't see the need for two separate mounted troops, so I just gave a bow to the existing one. Besides, again AFAIK, all mounted samurai had bows anyway. (Well, most samurai, period, used bows. But that's quibbling.)
With regards to the use of the lance or spear by mounted warriors, the traditional employment of cavalry in Japan was to harry the foe from the flanks with archery, and/or with quick dashes culminating in slashing attacks, with the cavalry breaking off to reform and repeat. The terrain in Japan, as well as the lack of a need to punch through heavy steel plate, more or less precluded the use of lancer-style thrusts up the middle to drive wedges into the midst of foes. The lack of the lance is also why the Japanese did not develop the anti-lancer weapon known as the pike. Lack of plate armor is also (in large part) why Japan did not develop firearms. If the weapons you have are good enough to defeat the armor of your opponents, you do not need to spend valuable resources (time, money, intellect) on making better weapons. Well, that's more than enough lecturing for one post.
Quote:
Thanks for all the resources on Kyudo, very interesting stuff.
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My pleasure.
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January 30th, 2004, 08:28 AM
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Major General
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Re: Ashikaga Shogunate mod v1.01
Quote:
Originally posted by Arryn:
Both units need the following command added/changed (it's missing for the Daimyo): #weapon "Hoof" 56
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Footnote: something about this command appears to be bugged. When I examine the units, the damage is still shown as '0' rather than '10' as the docs say it should. Unless the docs are wrong ...
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January 30th, 2004, 09:26 AM
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Re: Ashikaga Shogunate mod v1.01
Quote:
Originally posted by Arryn:
quote: Originally posted by Arryn:
Both units need the following command added/changed (it's missing for the Daimyo): #weapon "Hoof" 56
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Footnote: something about this command appears to be bugged. When I examine the units, the damage is still shown as '0' rather than '10' as the docs say it should. Unless the docs are wrong ... There are two hooves, an "animal hoof" and a "mount hoof". You want #55, the mount hoof. Check the sticky equipment stat list, it's pretty good about such things.
But I think you just specify the number OR the name, not both, so be careful about that.
EDIT: Except it looks list the list is wrong; I'll change it. You do in fact want #56. Anyway, I think the problem is that you're double-specifying; just use 56, not 56 and "hoof".
[ January 30, 2004, 07:38: Message edited by: Saber Cherry ]
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January 30th, 2004, 12:23 PM
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Re: Ashikaga Shogunate mod v1.01
The most common weapon of fuedal japan was without question the spear called the Yari. Samurai used it sometimes, but it was the weapon of the masses. Other weapons that might be considered would be naginata and its variations. I believe there was a variant of the naginata used by cavalry, essentially a short blade on spear, perhaps a halberd might be able to represent this?
The Sohei also used the naginata, im not sure what the best weapon to represent a naginata would be, it is obviously a reach weapon with tremendous damage potential.
A Brief History of the Naginata, shamelessly taken from a shogun totalwar forum.
The Naginata is a weapon with a rich history, utilized and refined from the Nara Period (710-784 A.D.) to today. Employed initially by the Bushi, it later found itself the specific weapon of the Sohei or Buddhist monks. It is the school of the spear and, as such, is a shafted weapon. The length of its oval shaft varied, from 5' to 8', depending on battle conditions and personal requests. The most striking feature, however, was the blade; it could be anywhere from 10 inches to more than 2 feet, and was sharpened on a single side, fashioned in the manner of either Sakizori or Uchizori. As with most shafted weapons, it was most devastating when utilizing sweeping, circular motions. However, thrusts with the blade and also the heavy ishizuki on the butt end were acceptable tactical alternatives.
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January 30th, 2004, 01:39 PM
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Re: Ashikaga Shogunate mod v1.01
Quote:
Originally posted by Saber Cherry:
Anyway, I think the problem is that you're double-specifying; just use 56, not 56 and "hoof".
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That's precisely what was wrong (double-spec). Thanks! 
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January 31st, 2004, 02:46 AM
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Colonel
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Re: Ashikaga Shogunate mod v1.01
A little remark also : encumbrance amongst the munted units in the mod is uneven, Daimyo has 1 and Horse Samurai 3.
Mod guidelines suggest a 5 for mounted troops : is this change a design decision ?
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