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January 30th, 2004, 10:17 PM
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Major General
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Join Date: Jan 2004
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Re: Ashikaga Shogunate mod v1.01
Quote:
Originally posted by Saber Cherry:
Yes, actually, it is that useful. How long do your mages Last? Mine tend to Last 20 turns or so, average, I estimate. Let's compare two 100 gold mages, with level-2 water magic. One scared, one non-sacred.
Normal: Total cost after 20 turns is 233 gold.
Sacred: Total cost after 20 turns is 166 gold.
So the sacred one is much cheaper, and gets whatever bless benefits you may have (possibly reinvigoration, air shield, life after death, quickness...). Much cheaper and potentially much better!
For research, 70% is a bit overpriced, of course - the breakeven point is 70 turns, which is too long. A 60% premium gives a 45-turn breakeven point, which might be a little more fair, considering the normal game length. But generally, as Zen mentioned, it is the cheapest mages that are used for research.
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As always, Cherry, a well-reasoned reply. Thanks. It's much clearer now. I also liked the typo "one scared". I do actually have a mage with Battle Fright. heh
BTW, my mages Last well past turn 50 as I keep them researching and making items prior to that. I rarely send theme mages into combat. I use summons with magic skill for that. I also play on the Orania map, with indies at 5-7, so I have more time to develop.
With regards to using the cheap mages for research, I don't. Not until I can hire sages. The only theme mages I buy are the best ones. Each player has their own style. 
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January 30th, 2004, 10:22 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Ashikaga Shogunate mod v1.01
Quote:
Originally posted by Arryn:
With regards to using the cheap mages for research, I don't. Not until I can hire sages. The only theme mages I buy are the best ones. Each player has their own style.
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Actually, same here, since I always take drain But I'm anomalous, I think. And even drained cheap mages are good researchers once they hit level-1 and get an owl quill and skull mentor...
Which reminds me of a new magic item I'm going to add, the "Cerebral Accelerator". A helm, it doubles a mage's total research output... BUT AT WHAT COST??? Bwahahahaha!!!!
Edit. Note: I got the idea from Vernor Vinge's "A Deepness in the Sky", in which a virus is specially bred to infect people with a specialized form of autism, for use as intelligent slaves, or "thinking computers".
[ January 30, 2004, 20:24: Message edited by: Saber Cherry ]
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January 30th, 2004, 10:33 PM
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Re: Ashikaga Shogunate mod v1.01
I'd hate to see your army when you play with Pythium or Pangaea
While it's not an 'only' thing. You can use whatever you want for researchers, you shouldn't be lowering the cost or not adjusting it to it's appropriate level because of research unless that is the nations only mage then it could be a factor. You shouldn't base a nations research only on it's top mage, even if people want to play that way 
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January 30th, 2004, 10:35 PM
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Re: Ashikaga Shogunate mod v1.01
Quote:
Originally posted by Pocus:
quote: Originally posted by Potatoman:
Mahotsukai Master: 7 magic levels, 310 gold. High Stats, sacred.
Mahotsukai Adept: 4 levels, 200 gold. High stats, sacred.
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I strongly suggest you reduce to 50% their resistance, its too abusable really.
secondary subject : Holy cost compared to non holy would be at +50% I would say. With resists lowered to 50% for fire & ice, what would you set as their cost? I'm thinking of 475 & 300, respectively.
BTW, great point about the abuse of using the monks as bodyguards for the mages.
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January 30th, 2004, 10:40 PM
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Major General
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Join Date: Jan 2004
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Re: Ashikaga Shogunate mod v1.01
Quote:
Originally posted by Saber Cherry:
Actually, same here, since I always take drain But I'm anomalous, I think. And even drained cheap mages are good researchers once they hit level-1 and get an owl quill and skull mentor...
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I take drain-1 too. For me, it's usually skulls and lanterns. I tend to find more imperative uses for my air gems.
Zen has his style, and you and I have ours. 
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January 30th, 2004, 10:54 PM
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Re: Ashikaga Shogunate mod v1.01
Quote:
Originally posted by Saber Cherry:
Which reminds me of a new magic item I'm going to add, the "Cerebral Accelerator". A helm, it doubles a mage's total research output... BUT AT WHAT COST??? Bwahahahaha!!!!
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Just have them get Feeblemind and Mute (so they are worthless for anything) and make the item cursed (This would be great for R'lyeh, Squiddies just having 'brain food' sitting around feeding them psychic energy).
Reminds me of Stephen King's the Tommyknockers with the dog ;P
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January 31st, 2004, 12:40 AM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Ashikaga Shogunate mod v1.01
Quote:
Originally posted by Uh-Nu-Buh:
2. The world's longest bows also had the world's longest arrows. This means that a 42KG draw (~100 lbs) would propel the arrow for longer than an equivalent English Longbow--so it actually had higher velocities, could travel longer distances, and hit harder.
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Welsh - tall men - long arms - long draws possible.
Japanese - short men - short arms - short draws possible

[ January 30, 2004, 22:43: Message edited by: Kristoffer O ]
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