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  #1  
Old January 27th, 2004, 07:32 PM
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Default Re: Dissapointed

Quote:
Originally posted by Kristoffer O:
quote:
Originally posted by Strages Sanctus:

SIDE NOTE: Why don't archers have a hold and fire routine available?
It was boring to make, but it is likely to appear in the 2.07 patch.
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Old January 27th, 2004, 07:36 PM
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Default Re: Dissapointed

Quote:
Originally posted by Kristoffer O:
Other option: Should BoW be a spell never or rarely cast unless scripted?
Precisely. I have never seen a single example of the AI casting this spell when it would do any good and many times when it will be harmful.

As Strages Sanctus mentioned, Quickness should be the very first spell the AI tries to cast, when going down its list of available spells, unless the spell is already in effect or scripted.
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Old January 27th, 2004, 07:39 PM

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The AI should only cast Breath of Winter if scripted. Put a little note beside the spell description if you need to. A player can script his pretender to cast it, if it's important for it to be cast.

This of course will limit the Death 9 reanimation for no-upkeep units, but it will also save anyone near a mage with 2+ in Water.
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Old January 27th, 2004, 07:51 PM
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Default Re: Dissapointed

Quote:
Originally posted by Arryn:

As Strages Sanctus mentioned, Quickness should be the very first spell the AI tries to cast, when going down its list of available spells, unless the spell is already in effect or scripted.
It is. Not 100% but rather likely. OTOH if there is a flying elephant on the battle field you would probably prefer Souls Slay to quickness that first round of battle.

Also, if you consider Frozen Heart 30 Fat. If you cast quickness you will get one less casting of the Frozen heart before falling unconscious. Lvl 1 and to some extent lvl 2 mages are rarely helped by quickness.
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Old January 27th, 2004, 07:57 PM

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Default Re: Dissapointed

I agree with Zen and Arryn: BoW should only be cast when scripted. I can't recall ever getting an enemy with it and have lost track of how many friendlies have been frozen over.

I wouldn't want Quickness cast all the time though. There are too many times when I would want something else first, such as establish a Communion to ease the fatigue load.
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Old January 27th, 2004, 07:58 PM

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Default Re: Dissapointed

Hmm the flying elephant type dealie is a good point.

Also I was definitely thinking of higher powered mages when I said that .

This just goes to show how complex the task is. Things which seem clear cut aren't always so.

Edit: Also I am talking about non-scripted mages. They should give Quickness a very heavy bias over anything but imminent destruction aVersion, making quickness a moot point.

I would definitely imagine that setting up communion would be a very complex AI consideration and that it would not value that as an option very highly.

[ January 27, 2004, 18:01: Message edited by: Strages Sanctus ]
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Old January 27th, 2004, 08:03 PM
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Default Re: Dissapointed

Quote:
Originally posted by Psitticine:
I agree with Zen and Arryn: BoW should only be cast when scripted. I can't recall ever getting an enemy with it and have lost track of how many friendlies have been frozen over.
Blue Version of Dragon - BoW - attack rear.
Niefeljarl - Quickness - BoW - attack
Bog Mummy - likewise with Soul Vortex and/or BoW

Works very good!
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