Re: designs for best single play experience
I've had a lot of fun in single-player games as Mictlan and as Ulm. I have used normal or slow magic research, normal or high event frequency, normal or high site frequency, Normal/Hard/Impossible AI's (several of them at once). Different players have different tastes and skills, though. I think it helps to do a bit of roleplaying and take it easy when not in an immediate war with someone. Try to do interesting and unique things, and pay attention to character histories, and try to cultivate and keep alive veterans and heroes. Try out various units, tactics, and magics. (Don't be a system-exploiting munchkin looking for the best and most efficient thing to do, and do that to the max. At least for me, that's just trying to minimize the fun, unless reacting to a desperate situation in the game.) This all makes for a really fun game, for me anyway.
PvK
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