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Old May 3rd, 2001, 12:34 PM
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Default Re: What would you like to see in an expansion pack

In no particular order...

1> I would like to see the best of the player mods / races "oficialised" into a mod pack or patch. (including new racial techs, crossover techs, more PDC options, pirates & nomads, improved AI files for default races...)

2> Asteroids: the ability to build space station-like structures on them would be nice.

3> I'd really like it if other species kept their racial abilities when they join your empire. The you'd have reasons to acquire alien populations other than what atmosphere they breathe.

4> The ability to decide how restricted or free your citizens are to move around within your empire. This would affect happiness, plagues (free movement= plagues spread more quickly) research (free movement= better sharing of ideas, better research), intel (free movement= harder to catch spies) and also numbers 5 & 9 on this list.

5> I really hope that automatic migration of species from planet to planet will be implemented. Non-domed planets should be able to hold a small domed population (maybe just 5 or 10 million for huge worlds, 1 or 2 million for tiny) without any of the current space penalties.

6> sort out damage for different armour types / shield types / skipping weapons etc. It's a real mess.

7> Tactical combat: "resolve combat peacefully" button.
Strategic combat: Better handling of ramming / boarding strategies.

8> "Wait" command for ships, where you can specify exactly how many turns you want it to wait.

9> Changing planet descriptions according to game events: for example I could colonise a planet that says "A huge gas planet known for it's swirling colours." After several years of mineral mining and weapons platform production it might change to "A well defended mining colony" or even just "A colonised world with some great restaurants." After taking damage in a battle it might change again to "A war-torn planet with ruined cities"



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