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  #1  
Old May 5th, 2001, 01:02 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: What would you like to see in an expansion pack

How about randomly named tech areas?
Or useless tech areas?

Ie. You reasearch "obscure idea #1"
once you're done, your scientists cry out "wow, this could be turned into an anti-proton beam!!!",
or maybe "Oops. now that we've thought about it for a month, this is a stupid idea."

You'd never really know what you're going to get, but once you find something good, you have to decide whether to keep researching the good tech, or do more basic research to try and find something even better.


This would require a MM expansion pack to get the AIs to work within the system.
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  #2  
Old May 5th, 2001, 01:31 AM

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Default Re: What would you like to see in an expansion pack

The "more branching/like Civ" tech tree idea we could do NOW.

If the restrictions for techs worked, it would be even easier. As it is now, giving a tech area multiple requirements causes a crash.

Hrm. I just checked that, and it works so far. Maybe it got fixed in a patch since I tested it Last.

Anyway, even if that doesn't work, you CAN give a component more than one requirement. It just won't be immediatly obvious to the player what is going on.

EDIT: OK, giving a tech more than one other tech as a requirement seems to work now.

Phoenix-D



[This message has been edited by Phoenix-D (edited 05 May 2001).]
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  #3  
Old May 5th, 2001, 01:46 AM
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Default Re: What would you like to see in an expansion pack

For those of you, who requested more random events. My random events file is posted in the mod section and I will be posting my newest Version by sunday.
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  #4  
Old May 5th, 2001, 05:03 PM
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Default Re: What would you like to see in an expansion pack

*Mostly I would like more technologies. Trees that feel like they just go off into infinity. A tree that takes more than 1000 turns to complete, so that you have to choose aresearch path and stick with it.

*Scenerios. (I don't think this needs explaining)
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  #5  
Old May 5th, 2001, 08:20 PM
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Default Re: What would you like to see in an expansion pack

For me everything that can't be modified by ourselves like:
- exclusion technology for ship designs (design will not be used anymore if specified tech is available)
- possibility to instruct use of specific facility (e.g. monolith) or component for construction instead of ability as alternative
- AI intelligence projects file
- AI fleets composition file
- new abilities (e.g. specific counter intelligence)
- cross-use of abilities for facilities/components
- drones!!
- possibility to modify stackabilty of different facilities or components

If most of them could be realized I would be prepared to pay once more the full price of SE IV!

[This message has been edited by Q (edited 05 May 2001).]
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  #6  
Old August 15th, 2001, 10:32 AM
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Default Re: What would you like to see in an expansion pack

BUMP
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  #7  
Old August 15th, 2001, 04:50 PM

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Default Re: What would you like to see in an expansion pack

tcpip tcpip tcpip and tatical combat in tcpip games. Everyone else can twittle with their empire while the battles go on.

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