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  #1  
Old February 2nd, 2004, 01:18 PM

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Default Re: New Era

St patrik,
What about a Pangea mod ?
We could equip the (utter crap) Satyrs wirh slings, shortbows or javelins... Thus they will at least *have* an use !!
Grove Guards could be sacred also ... but maybe it's a little too much (even with a steep price increase) ?
Unfortunately some of your other suggestions can't be modded yet (no theme modding in 2.06).
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  #2  
Old February 2nd, 2004, 01:30 PM
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Torvak Torvak is offline
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Default Re: New Era

Quote:
less wild women throwing their clothes off,
This is definitely an unwanted change.
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  #3  
Old February 2nd, 2004, 10:19 PM
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Default Re: New Era

Quote:
Originally posted by Torvak:
quote:
less wild women throwing their clothes off,
This is definitely an unwanted change.
Not to belittle the graphics talent of the Illwinter crew, but some of you have a very vivid imagination...
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  #4  
Old February 3rd, 2004, 12:00 AM
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st.patrik st.patrik is offline
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Default Re: New Era

Quote:
Originally posted by PDF:
St patrik,
What about a Pangea mod ?
We could equip the (utter crap) Satyrs wirh slings, shortbows or javelins... Thus they will at least *have* an use !!
Grove Guards could be sacred also ... but maybe it's a little too much (even with a steep price increase) ?
Unfortunately some of your other suggestions can't be modded yet (no theme modding in 2.06).
This isn't a bad idea PDF. But I guess I feel like if the content is worth changing it's worth changing - in the unmodded game. I feel the same way about your Arco mod: it's good, and it would therefore make sense to incorporate the changes into vanilla Arco. Of course if my suggestions aren't good that's another story.
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  #5  
Old February 12th, 2004, 04:50 AM

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Default Re: New Era

Just a Bump here. I believe these are valid points, and I'd much rather see Grove Guards sacred than Dryad Hoplites. They are significantly overpriced for their effect.

Awe doesn't even increase with experience, so as the game progresses and the game evolves with units with more morale (Mindless, summoned, etc) they lose their place and NE can't afford to waste a bless effect on a unit that has no survivability and their special effect is almost totally nulled.

They even lost their Hoof attack, poor little girls.
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  #6  
Old February 12th, 2004, 08:42 AM

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Default Re: New Era

I think this is a great post. I really wanted to play that theme, but was turned off by the Satyrs being still wild and crazy. I'll still prolly play it sometime soon, but hey.
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  #7  
Old February 13th, 2004, 06:03 AM

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Default Re: New Era

I agree as well, especially with the points about the rather useless nature of the unarmored Satyrs and the lack of missile Users. I'd think, if anything, they'd equip those Centaur archers with crossbows instead of ditching them.
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