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February 2nd, 2004, 01:30 PM
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Corporal
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Join Date: Jan 2004
Posts: 151
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Re: New Era
Quote:
less wild women throwing their clothes off,
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This is definitely an unwanted change. 
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February 2nd, 2004, 10:19 PM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
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Re: New Era
Quote:
Originally posted by Torvak:
quote: less wild women throwing their clothes off,
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This is definitely an unwanted change. Not to belittle the graphics talent of the Illwinter crew, but some of you have a very vivid imagination...
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February 3rd, 2004, 12:00 AM
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Major
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Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
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Re: New Era
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Originally posted by PDF:
St patrik,
What about a Pangea mod ?
We could equip the (utter crap) Satyrs wirh slings, shortbows or javelins... Thus they will at least *have* an use !!
Grove Guards could be sacred also ... but maybe it's a little too much (even with a steep price increase) ?
Unfortunately some of your other suggestions can't be modded yet (no theme modding in 2.06).
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This isn't a bad idea PDF. But I guess I feel like if the content is worth changing it's worth changing - in the unmodded game. I feel the same way about your Arco mod: it's good, and it would therefore make sense to incorporate the changes into vanilla Arco. Of course if my suggestions aren't good that's another story.
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February 12th, 2004, 04:50 AM
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Re: New Era
Just a Bump here. I believe these are valid points, and I'd much rather see Grove Guards sacred than Dryad Hoplites. They are significantly overpriced for their effect.
Awe doesn't even increase with experience, so as the game progresses and the game evolves with units with more morale (Mindless, summoned, etc) they lose their place and NE can't afford to waste a bless effect on a unit that has no survivability and their special effect is almost totally nulled.
They even lost their Hoof attack, poor little girls.
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February 12th, 2004, 08:42 AM
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Corporal
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Join Date: Jan 2004
Location: Kennesaw, GA
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Re: New Era
I think this is a great post. I really wanted to play that theme, but was turned off by the Satyrs being still wild and crazy. I'll still prolly play it sometime soon, but hey.
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February 13th, 2004, 06:03 AM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
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Re: New Era
I agree as well, especially with the points about the rather useless nature of the unarmored Satyrs and the lack of missile Users. I'd think, if anything, they'd equip those Centaur archers with crossbows instead of ditching them.
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