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  #1  
Old February 3rd, 2004, 02:11 AM

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Default Re: Item wish list?

(Misc)Pocket Lab. Should be a UNIQUE S5E5 Item.

(Misc)Glimming Pearl. Con.2 S3. When you cast CotW, you get extra 5 hawks.

(Misc)Mana Cylix. Con.4 N2A1. Spell encumbrance -= 2.

(Misc)Star Compass. Con.6 S3. When a mage cast an astral spell, the gem-cost reduced by 1. Any spells cost lower than 2 are not affected by this effect.

(Head)Mask of Intolerance. Con.6 D3B2, DEF 0,Prot 0,2 damage/turn to the wearer in battle,All path +1(include unholy).

(Hand)Legacy Weapon. 2H, Unique, F5W5A5E5. You cannot wish a Legacy Weapon. Dmg 1,Atk 0,Def -3,Length 3, Attack nbr:2. Area Enslave Mind.
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  #2  
Old February 3rd, 2004, 02:28 AM
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Default Re: Item wish list?

Stealth items could be used with the heart that creates assassins. Being able to add both of those to anyone you want might be too hard to try and figure the balances on
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  #3  
Old February 2nd, 2004, 08:46 PM
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Default Re: Item wish list?

Metamagic might be interesting; say, a magical item that gives bonuses to dispelling enchantments, or even an artifact which locally causes a substantial drift towards drain, and a twin that's the other way around.
A Standard of the Dead artifact that automatically does low-magnitude reanimation of corpses might be thematic, but perhaps too strong.
A magical eye artifact that lets the wielder ignore Mirror Image and phantasms, and gives him a patrol bonus might be nifty.
Perhaps a commander could benefit from a magical horse, giving him the benefits of being mounted (namely, more speed plus ignoring armor enc for melee purposes).
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Old February 2nd, 2004, 11:52 PM

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Default Re: Item wish list?

What about the ability to forge custom items with combined effects (similar to Master of Magic). You could balance with the cost: e.g. Items with 2 effects cost 3x and take two rounds to forge, etcetera…
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Old February 3rd, 2004, 12:10 AM
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Default Re: Item wish list?

Quote:
Originally posted by Morag:
More nation specific artifacts. There is only one for C'tis now. Why other nations haven't got any?

Mjollnir or Gungnir would be great for Vanheim.
They might appear with the Ragnarök scenario/patch i never seem to finish.
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Old February 3rd, 2004, 12:16 AM
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Default Re: Item wish list?

Quote:
Originally posted by GhostHawk:
What about the ability to forge custom items with combined effects (similar to Master of Magic). You could balance with the cost: e.g. Items with 2 effects cost 3x and take two rounds to forge, etcetera…
Balancing of items is a major obstacle. Simple spell effects can be very powerful when placed in an item. A wise way to assign paths, levels and research is not easily done. I haven't played much MOM, but IIRC artifacts was one of the major imbalances in that game. Modding of items is easier and not as easy to abuse vs other players as they will have to agree to your mods if you want them in your game.
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  #7  
Old February 3rd, 2004, 12:47 AM

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Default Re: Item wish list?

Thanks Kris. I agree that the ability to customize or combine powers into an item can take a lot of effort to balance. I don’t believe the developers can be made accountable for every way in which people will abuse the system. We know that it is never possible to completely balance a game…. ;-)

In any case, if you would support that feature, others could write a mod that would enable its use. In that way it is up to the players as to if they wanted to include it.

As a side, it is really great that the developers actively participate in the Boards and I appreciate all the hard work you have done to date on the game.
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