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  #1  
Old February 10th, 2004, 03:49 PM

cihset cihset is offline
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Default Re: Debate and Duel (D&D)

Quote:
Originally posted by Arryn:
quote:
Originally posted by cihset:
Now this is only a theory, could also have something to do with the horrormark
My wild-*** guess suspicion is that it's the horror mark at fault. But if that's true, then it's another undocumented 'feature'.

Otherwise, it's looking very much like a bug ...

Try repeating the #9 test several more times to see if the success is consistent. Also try a set using just living troops, and another set with just a few undead. You are closing in on the problem, but you need more data points.

Yes, I did also do further test with #9, and after repeating 1-8 (without troops) he hasn't died a single time in the void by the stygian path.

Now I did it with live troops, and no undead troops. I did wish for some militias and got an army of 265 militia under Osiris' command. Now, when repeating #1-8 above, he died every single time in the void, with the usual message 'The journey through the realm of death wwnt unexpectedly well. No one was lost' (observe the wwnt spelling error)
As a finale, I did a Last stygian path with no troops and he arrived unharmed in the capital.
Furthermore, I have not ever seen another message than the 'The journey through the realm of death wwnt unexpectedly well. No one was lost' when casting Stygian path.

In conclusion, don't use Stygian Path, unless you have a very small group of troops, otherwise you will loose your spellcaster. I wonder if it had anything to do with that the commander was left out of the casualty report from the spell that Kristoffer mentioned earlier?

[ February 10, 2004, 17:51: Message edited by: cihset ]
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  #2  
Old February 10th, 2004, 08:14 PM

Norfleet Norfleet is offline
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Default Re: Debate and Duel (D&D)

I wonder if Stygian Paths randomly kills your commander, or piles poison damage on him? Maybe you should try it with poison immune commanders, such as snake-ringing them, or using undead commanders?
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Old February 10th, 2004, 08:26 PM

cihset cihset is offline
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Default Re: Debate and Duel (D&D)

Obviously it didn't 'randomly' kill my pretender, since he died 18 of 18 times when trying to travel with first undead troops, then later milita. But when travelling alone, he survived everytime. Observe that while he travelled with troops, noone else got hurt or killed while travelling.
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Old February 10th, 2004, 08:34 PM
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Kristoffer O Kristoffer O is offline
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Default Re: Debate and Duel (D&D)

It certainly looks bugged. Thanks for your dedicated debugging initiative.
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Old February 10th, 2004, 08:38 PM
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Default Re: Debate and Duel (D&D)

Bug fixed. All damages were dealt to the commanding officer
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Old February 10th, 2004, 09:01 PM
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Arryn Arryn is offline
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Default Re: Debate and Duel (D&D)

Quote:
Originally posted by Kristoffer O:
Bug fixed. All damages were dealt to the commanding officer
Ouch, no wonder! The more troops, the more damage the commander took. Ick. I'm sure this will relieve many players.
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