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  #1  
Old March 15th, 2004, 07:16 PM

johan osterman johan osterman is offline
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Default Re: Change request: Rescuing the Moloch From Whimpy Imps Inc.

Wauthan are you talking about battlefield autosummons or dominion related autosummons? Since the two previous Posts deal with one of the above each, it is not entirely clear what you are talking about.

[ March 15, 2004, 17:21: Message edited by: johan osterman ]
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  #2  
Old March 15th, 2004, 07:22 PM

Norfleet Norfleet is offline
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Default Re: Change request: Rescuing the Moloch From Whimpy Imps Inc.

I think he's talking about both, actually. Strategic autosummons appear to disrupt hidden commanders, while tactical autosummons turn a commander into a consummate coward.

The simple solution is just to fix all of these issues, though.
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Old March 15th, 2004, 07:26 PM

johan osterman johan osterman is offline
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Default Re: Change request: Rescuing the Moloch From Whimpy Imps Inc.

Quote:
Originally posted by Norfleet:
...
The simple solution is just to fix all of these issues, though.
Fixing all issues will certianly solve all problems.
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  #4  
Old March 15th, 2004, 07:32 PM
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Arryn Arryn is offline
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Default Re: Change request: Rescuing the Moloch From Whimpy Imps Inc.

Quote:
Originally posted by johan osterman:
Fixing all issues will certainly solve all problems.
Oh Goody! And you fine folks will have it all ready for a patch 2.09 release by the end of the week, right?
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  #5  
Old March 15th, 2004, 07:40 PM

Peter Ebbesen Peter Ebbesen is offline
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Default Re: Change request: Rescuing the Moloch From Whimpy Imps Inc.

Quote:
Originally posted by johan osterman:
quote:
Originally posted by Norfleet:
...
The simple solution is just to fix all of these issues, though.
Fixing all issues will certianly solve all problems.
Incorrect. Fixing issues always introduces new problems. The only thing you can be sure of, when you have fixed n bugs (n >= 1) is that you have introduced at least one new bug. Likewise, fixing n balance issues always introduces at least one new balance issue. At least it often feels like that.

That does not mean that I would not like to see the Moloch rescued from the Whimpy Imps Inc., of course.
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  #6  
Old March 15th, 2004, 08:13 PM

Yossar Yossar is offline
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Default Re: Change request: Rescuing the Moloch From Whimpy Imps Inc.

Would 50 morale help? I thought routing when all non-commanders were dead was automatic and didn't require a morale check.
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Old March 15th, 2004, 09:26 PM

mivayan mivayan is offline
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Default Re: Change request: Rescuing the Moloch From Whimpy Imps Inc.

I played pangea with a moloch a while ago and the imps were very usefull as free fodder in the inital battles. Dominion related autosummoned imps would be less usefull as early fodder but probably better overall - since they wont disrupt the non-stealthy moloch.

50 morale would solve the reatreat problem, but would probably kill him off every time he tries to retreat, like after 50 battle turns.
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