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February 4th, 2004, 12:28 PM
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Corporal
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Join Date: Sep 2003
Location: Finland
Posts: 72
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Re: Negative units killed "(-5)"?
Yes, learn to love it. Note, though, that captured commanders become normal units, you need to Gift of Reason them if you got a mage, for example. As long as we're talking about 'Enslave Mind'. Blood has 'Hellbind Heart', but I haven't tested it.
That reminds of my Arco game, where my 12 Astrologers w/ Starshine Skullcap and Spell Focus were scripted to Enslave Mind. When Mictlan fell, I had (yes, I counted) *20* Fiends of Darkness, 12 Spine Devils, 2 Moon Priests and one normal Mictlan priest. And that was relatively early in the game.
Same game, I enslaved C'Tis' prophet! A Lizard Hero (13 MR) became a bodyguard for my banner bearer. Funny thing, it's name was 'the prophet' in description. I then GoR'd it and it was still a prophet, although it had Arcoscephalean name and no priestly powers, but prophet nonetheless.
I love this game!
- Humer
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February 4th, 2004, 12:49 PM
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Major General
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Join Date: Jan 2004
Posts: 2,425
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Re: Negative units killed "(-5)"?
Quote:
Originally posted by tinkthank:
And is it intentional that *sometimes* the battle report lists everything that happens (friendly participants and killed, enemy participants and killed), *sometimes* just the friendly, *sometimes* just the enemy, and *sometimes* just who was participating but not who was killed?
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Yes. If a battle report lists only enemy participants killed, that means the battle was the enemy vs. only your militia/province defense. If you won, then nothing was lost: The militia always regains all units upon winning, or is annihilated and the province is lost if they lose the battle.
If the battle report lists only friendly units, then the only enemy participants were similarly, militia: If you killed them all, you wiped them all out and now hold the province. If you lost the battle, then you accomplished nothing: Militia are not subject to attrition.
If the battle report lists only who participated, that means your scouting witnessed a battle, but you were not a participant. Therefore, there is no "friendly" or "enemy" units, and thus this means nothing.
The one annoyance in battle reports is when you storm a fortress, where it merely says "We captured the fortress!" and does not give you the casualty summaries.
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February 4th, 2004, 01:04 PM
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Major General
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Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
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Re: Negative units killed "(-5)"?
Quote:
Originally posted by Norfleet:
The one annoyance in battle reports is when you storm a fortress, where it merely says "We captured the fortress!" and does not give you the casualty summaries.
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I put this on the wishlist a couple of weeks ago. It's highly annoying.
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February 5th, 2004, 02:20 AM
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Lieutenant Colonel
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Join Date: Jan 2004
Posts: 1,276
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Re: Negative units killed "(-5)"?
Got it, thanks
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February 4th, 2004, 06:14 PM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
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Re: Negative units killed "(-5)"?
Does anyone here ever talk about charm?
Point is... commanders remain commanders if you charm them.
[ February 04, 2004, 16:16: Message edited by: Argitoth ]
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February 4th, 2004, 06:38 PM
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Private
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Join Date: Jan 2004
Posts: 32
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Re: Negative units killed "(-5)"?
It can happen with death 9 blessing effects too
I would have something like :
Normal Units 8 killed 1
Undead Units 10 killed -1
In that case, one of my blessed, holy units would have been defeated, but due to the death 9 effect, rose as a soulless.
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February 4th, 2004, 07:01 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
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Re: Negative units killed "(-5)"?
Hellbind Heart acts like charm, but if memory serves as longer range. Both are useful on assassins (amusingly, Pan has the right components for both -- give a Black Heart to a Pan or Pandemoniac, as they're stealthy mages with the right paths. Might require boosting items, don't recall.) In both cases items, spell power, commander status are retained.
There are also spells aimed specifically at capturing magical or undead units.
__________________
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