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  #1  
Old February 6th, 2004, 03:27 AM
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Default Re: Should R\'lyeh and Atlantis swim upriver?

if you can only swim down river... how do you go backwards?..

How do you get back to where you want to be?
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  #2  
Old February 6th, 2004, 03:45 AM
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Default Re: Should R\'lyeh and Atlantis swim upriver?

I voted yes, if only because the ratio of sea :: land is kind of... well, bad, if you couldn't access the inland lakes.
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Old February 6th, 2004, 04:14 AM

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Default Re: Should R\'lyeh and Atlantis swim upriver?

Quote:
Originally posted by Argitoth:
if you can only swim down river... how do you go backwards?..

How do you get back to where you want to be?
I don't think you can make one-way neighbors in Dominions II. If you can go from A to B, you can go from B to A.
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Old February 6th, 2004, 07:01 AM
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Default Re: Should R\'lyeh and Atlantis swim upriver?

Actually you can!
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Old February 6th, 2004, 07:54 AM

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Default Re: Should R\'lyeh and Atlantis swim upriver?

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Originally posted by Argitoth:
Actually you can!
Meh? That's not in the mapedit manual. That isn't even part of the editor. How's that work?
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Old February 6th, 2004, 07:57 AM

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Default Re: Should R\'lyeh and Atlantis swim upriver?

[Bad Diagram of Impossibility Removed]

[ February 06, 2004, 07:19: Message edited by: Zen ]
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Old February 6th, 2004, 08:45 AM

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Default Re: Should R\'lyeh and Atlantis swim upriver?

Well, according to the mapedit PDF, the #neighbour command says "Makes it possible to move between these two provinces in both directions". I was under the impression, therefore, that the single command set a symmetric link, and you didn't need two commands to set a link between two provinces.

This is further corroborated by looking at a map file, where there's only one #neighbour command linking a pair of provinces, with no second #neighbour command for the reverse link.

So by setting #neighbour A B, you've automatically set the reverse link, and the command #neighbour B A is redundant and does nothing whether it's there, or you remove it....

Am I missing something here?
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