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Old February 6th, 2004, 07:20 PM
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aldin aldin is offline
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Default Re: Pretender Cost

Just a slightly different take on what Zen was saying:

Master Alchemist: Great for nations with pricey troops and 'extra' earth/fire gems.

Great Sage: Great for nations that research poorly and desperatly need a boost. Makes a credible rainbow or bless pretender.

Archmage: With the right protection spells / items can backstop an army with a variety of spells that they simply cannot get from national mages.

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Old February 6th, 2004, 08:18 PM
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Graeme Dice Graeme Dice is offline
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Default Re: Pretender Cost

Quote:
Originally posted by aldin:
Master Alchemist: Great for nations with pricey troops and 'extra' earth/fire gems.

Great Sage: Great for nations that research poorly and desperatly need a boost. Makes a credible rainbow or bless pretender.
The master Alchemist is Ulm only though, which is one nation that doesn't tend to need extra gold unless they get very lucky with independent mages.

The great sage works very well with Ulm, and can get you to conjuration 3, evocation 4 within 10 turns if you also recruit a master smith every turn.

I'd like it if Ulm had a grandmaster smith pretender that had the same forge bonus as the master smith's, but might cost around 50-75.
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