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February 9th, 2004, 03:11 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Thanked 479 Times in 326 Posts
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Re: A new stealth bug
Does he show up on F1?
Do you have a game save where it happens that turn? Can you zip it and send it to info@ the illwinter site?
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February 9th, 2004, 04:18 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Posts: 1,276
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Re: A new stealth bug
Quote:
Originally posted by Gandalf Parker:
Does he show up on F1?
Do you have a game save where it happens that turn? Can you zip it and send it to info@ the illwinter site?
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No, gone. Not on F1. Thats why I boosted him up to Hall of Fame first, to see if he shows up dead there. Doesnt.
Yes, have most of the savegames.
Illwinter suggested it was due to commander retreating into enemy province. (Thought I was dense.)
Note: this ONLY occurs when the PREVIOUS bug is activated (computer generates battle between stealthy commander and indy nation, thus either falsely
a) believing the commander did not sneak
or
b) generating a "sneaking unit found" process without the appropriate message (e.g. instead of "X was found in province Q", simply: "There was a battle in province Q")
Also noticed: I can generate this bug more frequently (only? I dont know yet...) when a Stealthy Commander brings some Stealthy Troops with it (ghosts, satyrs, etc.).
Try it out, Illwinter bugcatchers!
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February 10th, 2004, 11:11 AM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
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Re: A new stealth bug
Could it be that somehow some indies switch to "patrol", what they shouldn't do?
And patrolling would enable them to generate battles with sneaking units, something what isn't supposed to be possible, therefore isn't provided for in the code.
The devs should really look into this.
By the way, I would like to see indies patrolling their territory.
[ February 10, 2004, 09:14: Message edited by: Arralen ]
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... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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February 10th, 2004, 12:58 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Posts: 1,276
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Re: A new stealth bug
Tried more experiments.
Got the most "success" (4x bug in a row) with the following message:
"Our units failed to capture the independent province."
This is bad. I SHOULD have gotten the message "... was discovered while...". Instead, apparently, the "sneak" order was not read correctly.
This happened four times in a row with the Harpy Queen (Pangaia National Hero) leading
- just harpies
- just satyrs
- harpies and satyrs
but not (yet??) alone.
Hope this helps.
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February 15th, 2004, 04:05 AM
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Lieutenant Colonel
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Join Date: Jan 2004
Posts: 1,276
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Re: A new stealth bug
I think I figured it out.
It's *stealthy commanders who generate units*
Examples:
- Pan (maneads)
- Ghost King (ghosts)
- Vampire Queen (vampires)
- Harpy Queen (harpies)
It doesnt matter that the generated units are stealthy or not (maneads not, others are) -- as soon as one is generated, the computer thinks you are attacking the province and not sneaking.
This is a bug and not intentional, right?
Or only intentional for the non-stealthy generated units (Pan)?
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