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Old May 7th, 2001, 02:11 AM
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Default Re: Using captured races for population

quote:
Originally posted by Trachmyr:
the population will increase 10 fold in 10 years, 100x in 20 years, 1000x in 30 years (WAY to fast if you ask me)....


If you do the math for it, you would see that those numbers are way off. If you use the compound interest formula, I=P*e^(rt), and use, say, 100M starting population, 30% reproduction/year, over 10 years (100 turns), you get a total of 210M. A far cry from a ten-fold increase over 10 years. 20 years gets you 280M, not quite reaching 100x (which would be 10B). Population growth is not as fast as you think.

As for the original question, follow the advice given here. Don't worry about maxing any populations (at first ), just get the extra facilities to boost production. Plus the more worlds you colonize with the captured population the better, since if each one has a pop. growth rate of only 1%, you will grow by 1M each turn with a 1M starting population. 100M over 100 colonies will give you 200M in 0.1 years (now that is a bit fast), if you can get them all there

quote:
Originally posted by Marty Ward:
Once you get a majority of the correct breathers on a planet you can queue the maximum facilities and replace them with any other type of pop. I don't think you lose the buildings.


Actually, if you have only 1M of a species that cannot breathe the planetary atmosphere, the entire colony is domed (even if you have a huge world with 7999M breathers and 1M non-breathers). I believe the rest of that is correct (might have to keep the breathers there until all facilities are finished).
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