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  #1  
Old February 15th, 2004, 10:59 AM

CharonJr CharonJr is offline
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Default Re: Noob\'s shot at an R\'lyeh AAR

Turn 10

Atlanasha managed to summon 4 Otherness this turn and the walls of C’tis were breached.

One of my scouts managed to gather 2 bloodslaves this turn, but I will have to stop gathering again till the unrest is down since I still need the money. Maybe later I can switch a province to bloodslave production.

Provinces: 6
Treasury: 363
Income: 432
Upkeep: 136
Resources: 72
RP: 80

Fire gems: 5 (due to an event some turns ago)
Water gems: 20 (+2)
Astral gems: 27 (+3)


Updated province information:

Devourer (6) – 40(s) -60(g) Trition Troopers and Triton Guards – Sea – Dom1 – 7k pop, 33 inc, 14 res
Tiash (15) – 20(g)/30(s) – 40 (g) Militias and Heavy Infantries – Forest/Swamp – Dom4, 2.5k pop, 9 inc, 42 res
Vepitre (14) – 40(g)/60(s)-90(g) Tribal Warriors and Tribal Archers – Plains – Black Candle1, O1, P2, G2, Mi1, Ma1
Kolermegor (5) – Pangaea – black candle 5
Scythia (35) – 40-50 Light/Heavy Infantry and Crossbowmen – general intel
Abysia (40) – 50 Abysian Infantry and Humanbreads, Cyclops pretender
Aran Plain (23) - 30-50 Light/Heavy Infantry and Militia – general intel
Hoburgdorf (34) – 50-100 Ichtyids/Ichtyid Warriors – farm lands - general intel – black candle 2
Gol Ryepe (46) – 40-70 Light Infantry – farm lands - general intel
Bright Woods (17) – 20 Woodsmen - forest - general intel – black candle 1
The Weald (25) – 30-40 Light/Heavy Infantry and Crossbowmen – forest/mountain- general intel – black candle 2
Soth Beaver (38) – 50-60 Triton troopers/guards – Sea – general intel
Baptizer (43) – 50-70 Triton troopers/guards – Sea – general intel


My Provinces:

R’lyeh (10) – 29.740 pop, 100% tax, 0 UR, 200 inc, 72 res, 25 def, dom 6
Gol Phalas (26) – 13.060 pop, 100% tax, 0 UR, 64 inc, 9 res, 0 def, dom 2
Dunheim (28) – 11.490 pop, 80% tax, 9 UR, 36 inc, 4 res, 0 def, dom 1
Talito (36) – 8.340 pop, 90% tax, 3 UR, 24 inc, 12 res, 0 def, dom -2
Deshid (20) – 6.380 pop, 80% tax, 9 UR, 26 inc, 11 res, 0 def, dom 3
C’tis (27) – 31.820 pop, 90% tax, 2 UR, 99 inc, 49 res, 0 def, dom -2

Since the walls of C’tis have been breached I will attack on this turn with the army in C’tis supported by the small army of slave troopers which have fled to Deshid (20) earlier.

I got a 1F, 1W, 3As, 1B mage this turn who might be later turned into a blood hunter, but for now will be assigned to research, too.

I will buy another starspawn mage and with my current 80 RP each turn I am fairly sure to be one of the leaders in magic, but want keep raising my research.

To be continued...

CharonJr
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  #2  
Old February 15th, 2004, 03:25 PM

CharonJr CharonJr is offline
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Default Re: Noob\'s shot at an R\'lyeh AAR

Turn 11

Atlanasha managed to summon 3 Things from Beyond this turn and a witch has cursed some of my troops for taking her gems in Talito..

The battle in C’tis proved to be harder than expeced, due to C’tis pretender – who posed as a master druid - being a green dragon with 200 HP, 18 prot and 18 magic resist who has able to summon undead in addition, too. Other than that I was facing a marshmaster prophet and about 15 militias. The pretender was casting berserk and summon undead for some turns, then flew to my troops to attack. On the first turn my summons in combination with mindburns and bLasts were able to damage him for 92 HP, but I lost 1 thing from the Void in the counterattack. On the next turn the pretender was brought down to 43 HP and failed to kill another summon. While the undead (commanded by the marshmaster) were getting into close combat range the pretender was killed by the coordinated attacks of my summons, but some were severely wounded. After the undead killed 2 Formless Spawns the Things from the Void broke and retreated. The Formless Spawns kept killing the longdead and the Illithids kept bLasting the militias. In the end I lost my Last Formless Spawn, but C’tis army was routed and destroyed.

Provinces: 6
Treasury: 410
Income: 577
Upkeep: 153
RP: 91
Fortification: 2
Temple: 1

Fire gems: 5
Water gems: 23 (+3)
Astral gems: 30 (+3)
Death: 2 (+2)
Nature: 5 (+2)


Updated province information:

Devourer (6) – 40(s) -60(g) Trition Troopers and Triton Guards – Sea – Dom1 – 7k pop, 33 inc, 14 res
Tiash (15) – 20(g)/30(s) – 40 (g) Militias and Heavy Infantries – Forest/Swamp – Dom4, 2.5k pop, 9 inc, 42 res
Vepitre (14) – Pangaea – black candle 2
Kolermegor (5) – Pangaea – black candle 5
Scythia (35) – 40-50 Light/Heavy Infantry and Crossbowmen – general intel
Abysia (40) – 50 Abysian Infantry and Humanbreads, Cyclops pretender
Aran Plain (23) - 30-50 Light/Heavy Infantry and Militia – general intel
Hoburgdorf (34) – 40-100 Ichtyids/Ichtyid Warriors – farm lands - general intel – black candle 2
Gol Ryepe (46) – 40-70 Light Infantry – farm lands - general intel
Bright Woods (17) – 20 Woodsmen - forest - general intel – black candle 1
The Weald (25) – 30-40 Light/Heavy Infantry and Crossbowmen – forest/mountain- general intel – black candle 2
Soth Beaver (38) – 50-60 Triton troopers/guards – Sea – general intel
Baptizer (43) – 50-70 Triton troopers/guards – Sea – general intel


My Provinces:

R’lyeh (10) – 29.740 pop, 100% tax, 0 UR, 212 inc, 72 res, 25 def, dom 6
Gol Phalas (26) – 13.060 pop, 90% tax, 2 UR, 54 inc, 8 res, 0 def, dom 1
Dunheim (28) – 11.490 pop, 100% tax, 1 UR, 52 inc, 4 res, 0 def, dom 1
Talito (36) – 8.290 pop, 100% tax, 1 UR, 28 inc, 12 res, 0 def, dom -2
Deshid (20) – 6.380 pop, 100% tax, 0 UR, 33 inc, 9 res, 0 def, dom 4
C’tis (27) – 31.820 pop, 90% tax, 2 UR, 99 inc, 49 res, 0 def, dom -2

My order scale in R’lyeh is finally back up to 3.

Vepitre (14) has been taken by Pangaea and now my province of Gol Phalas (26) borders on both Abysia and Pangaea. I am thinking about raising my defenses in Gol Phalas to 21, but since I am not sure if the defences will really stop the AIs from attacking I think that I will further concentrate on building up offensive power instead of defenses.

Abysia has an estimated 20 Abysian Infantry and Humanbreads in its captial while Pangaea has about 40 satyrs and satyr hoplites in Vepitre.

I will start to concentrate more on building troops and moving my armies to Gol Phalas now, but in order to keep improving my research I will recruit star children in C’tis.

I will have to pick up my 2 Last remaining Things from the Void from Deshid, but am tempted to move my armies to Gol Phalas via Hoburgdorf (34), but the 40-100 Ichtyids there are looking fairly strong to my 2 understrength armies, but in order to keep up my momentum I will attack.

I got a 1W, 3As, 1D, 1N mage this turn who will participate in my research project, too.

Since I have no prophet till now and need a “non researching” commander anyway I will recruit a starspawn priest in R’lyeh this turn in addition to 3 Illithid Soldiers.

I will reach conjuring 5 (and acashic records due to it) this turn and will invest the remaining 6 PRs into thaumaturgy to go after paralyse, soul slay, gateway and enslave mind.

To be continued...

CharonJr
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  #3  
Old February 15th, 2004, 07:41 PM

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Default Re: Noob\'s shot at an R\'lyeh AAR

Turn 12

Atlanasha managed a successful summon again – 4 Formless Spawns - bringing the summon skill up to 6. No blood slaves were found, but 5 air gems were found in Talito.

Marignon declared a paladin as the prophet.

The battle in Hoburgdorf went very well, despite there being close to 70 enemies. About half of them being Ichtyids the other half Ichtyid Warriors. Only 4 Ichtyids made it past the mindbLasts, but my arrow fodder (slave troopers) were broken after the first turn of close combat – 5 were killed. In the end my Illithid Soldiers had to engage about 20 Ichtyid Warriors in close combat, but surprisingly not a single one of my soldiers was killed. But the battle afflictions are starting to add up.

Provinces: 7
Treasury: 481
Income: 613
Upkeep: 171
RP: 94
Fortification: 2
Temple: 1

Fire gems: 5
Air: 5
Water gems: 26 (+3)
Astral gems: 36 (+3) – 3 gems back from the summoner to the pool due to enough bodyguards (at least that is what I hope )
Death: 4 (+2)
Nature: 7 (+2)


Updated province information:

Devourer (6) – 40(s) -60(g) Trition Troopers and Triton Guards – Sea – Dom1 – 7k pop, 33 inc, 14 res
Tiash (15) – 20(g)/30(s) – 40 (g) Militias and Heavy Infantries – Forest/Swamp – Dom4, 2.5k pop, 9 inc, 42 res
Vepitre (14) – Pangaea – black candle 2
Kolermegor (5) – Pangaea – black candle 5
Scythia (35) – 30-50 Light/Heavy Infantry and Crossbowmen – general intel
Abysia (40) – Abysia capital
Aran Plain (23) - 30-50 Light/Heavy Infantry and Militia – general intel
Gol Ryepe (46) – 40-70 Light Infantry – farm lands - general intel
Bright Woods (17) – 20 Woodsmen - forest - general intel – black candle 1
The Weald (25) – 30-40 Light/Heavy Infantry and Crossbowmen – forest/mountain- general intel – black candle 2
Soth Beaver (38) – 50-60 Triton troopers/guards – Sea – general intel
Baptizer (43) – 50-70 Triton troopers/guards – Sea – general intel


My Provinces:

R’lyeh (10) – 29.740 pop, 100% tax, 0 UR, 212 inc, 72 res, 25 def, dom 6
Gol Phalas (26) – 13.060 pop, 90% tax, 0 UR, 54 inc, 9 res, 0 def, dom 1
Dunheim (28) – 11.490 pop, 100% tax, 0 UR, 54 inc, 5 res, 0 def, dom 1
Talito (36) – 8.240 pop, 90% tax, 4 UR, 24 inc, 12 res, 0 def, dom -2
Dershid (20) – 6.380 pop, 100% tax, 0 UR, 33 inc, 9 res, 0 def, dom 4
C’tis (27) – 32.200 pop, 100% tax, 0 UR, 198 inc, 108 res, 0 def, dom 0
Hoburgdorf (34) – 13.670 pop, 80%, 9 UR, 38 inc, 10 res, 0 def, dom 1

I will send my commander with the rest of my army to Talito (36) and to Gol Phalas (26) next. Meanwhile my mage will be send to Dunheim to pick up the 2 Things from the Void.

I will declare my newly aquired priest Togrul as my prophet this turn and the star child in C’tis will be set to research.

I will recruit another star child in C’tis and a starspawn mage in R’lyeh in addition to 2 Illithid Soldiers and 3 lobo guards as new arrow fodder.

I have to take one of my mages out of the research pool in order to be able to cast acashic records (one of my 2 provinces containing mountains due to a higher chance to contain sites). Either Talito (36) or Dershid (20), but in the end I will cast it on Dershid due to it not bordering right on Abysia (40).

The remaining 83 RPs will be put into thaumaturgy.

To be continued...

CharonJr
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  #4  
Old February 16th, 2004, 12:34 PM

CharonJr CharonJr is offline
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Default Re: Noob\'s shot at an R\'lyeh AAR

Just a quick question here, what are peoples thoughts about using the statistic screens in order to get information that would normally not be available to you in SP ?

Till now I haven't looked at them, but it surely is tempting.

On the other hand I like to use only information I could have gathered by using spies or reports from neighbouring provinces...

Due to its heavy merc usage I am fairly sure that Ulm is currently the largest nation in my game. But maybe they get beaten by 2-3 other AIs who ganged up on them...

Hmm, some "rumors from distant lands" event (random, not automatic information about everything) would be nice which just would tell if a nation is at war.

CharonJr

[ February 16, 2004, 12:50: Message edited by: CharonJr ]
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  #5  
Old February 17th, 2004, 02:28 AM
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Default Re: Noob\'s shot at an R\'lyeh AAR

Quote:
Originally posted by CharonJr:
Just a quick question here, what are peoples thoughts about using the statistic screens in order to get information that would normally not be available to you in SP ?

Till now I haven't looked at them, but it surely is tempting.
I look at it just for the sake of curiosity, but I never let it affect my planning. And I don't write up in the AAR what the score graphs say. I don't even write up the HoF info for other nations, though I could justify doing so since the exploits of other heroes would travel far and wide. If my readers want me to include the full HoF info, I'd expect at least one of them to speak up about it. So far, no one has.
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Old February 16th, 2004, 04:14 PM

CharonJr CharonJr is offline
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Default Re: Noob\'s shot at an R\'lyeh AAR

I will switch this AAR to patch 2.08 later today, from what I have read in the patch notes it shouldn't have a dramatic impact on this game.

CharonJr
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Old February 16th, 2004, 04:17 PM
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Default Re: Noob\'s shot at an R\'lyeh AAR

Quote:
Originally posted by CharonJr:
I will switch this AAR to patch 2.08 later today, from what I have read in the patch notes it shouldn't have a dramatic impact on this game.
Don't be so sure. My AAR has just been screwed ...
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