Turn 44
Ulm declared war this turn.
6 blood slaves were captured in Gol Phalas, another 4 in Kolermegor.
3 Vine Ogres were summoned in Kolermegor.
Acashic Record cast on Yldmyre revealed 1 magic site Thunder Oak (+1 air gem) and Raven Feast brought back 2 death gems being a bit disappointing, but 5 air gems for 2 death gems is a better ratio than alchemies 4:1.
Gift of Reason revealed the Cyclops to posses 4E, 10 RPs and leadership of 25.
There was a festival in Glimmering Field raising faith and an ill omen was seen in Temiglia.
Ulm attacked my forces in Giants Rest with about 100 troops (60 militias, 15 Infantry of Ulm, 15 heavy infantry, 8 crossbowmen, 2 heavy cavalery and 1 black knight lead by 3 Commanders of Ulm). They faced my 7 knights/royal guards, 2 Vine Ogres and 10 fodder troops in addition to 21 PDs, being lead by 2 Illithid Lords (PDs), 1 starspawn mage and a lowbie priest (2H). I forgot the reset myriders to hold and attack rearmost, they were still set to attack closest from the siege, this way they charged right into the enemy ranks and received a beating after being able to kill about 10 militias. They routed after 3 of the 7 were killed. In the meantime the PDs reached the militias and while losing some men were able to route the militias. The Infantry of Ulm engaged my forces next and broke the slaves trooper contingent of the PDs. But my mindless kept pressing on breaking the Infantry of Ulm soon. In the end Ulm lost its 3 commanders (enslaves mainly) and 48 troops while I lost 3 riders and 1 fodder while 4 crossbowmen and 1 black knight were integrated into my army.
My armies in Bolfagon were attacked by 10 troops from Ulm who were quickly beaten.
Glisas deafted the PDs in Ermithia easily.
Provinces: 63
Treasury: 2.924
Income: 3.036
Upkeep: 1.538
RP: 503
Fortification: 8
Temple: 16
Converted Provinces: 29
Conjuration 9
Alteration 7 (researching, will reach 8)
Evocation 6
Construction 8
Enchantment 7
Thaumaturgy 6
Blood Magic 7
Fire gems: 80 (+16)
Air: 18 (+10)
Water gems: 58 (+19)
Earth: 62 (+8)
Astral gems: 21 (+18/+17)
Death: 56 (+11)
Nature: 33 (+12)
Blood: 36
Updated province information:
There seem to have been an indie uprising in Mans province of Glanis.
My Provinces:
Due to the info about my provinces getting longer and longer I will skip this one, too.
Mainly I reduce taxes by 10% for each 5 points of unrest/raise them again when unrest is going down.
The Golden Adept is 2F, 3S and will be set to research, another one will be recruited.
I got a 1W, 1E, 3S, 1B mage who will research recruiting 1 more.
The Lore Master turned out to be 1F, 1A, 1E, 1N who will research recruiting 1 more.
3 More Vine Ogres will be summoned for 1 nature gem in Kolermegor.
Acashic Records will be cast for 25 astral gems on Great Aran Waste.
The Clam is given to a star child in Ctis, the Robe of Shadows is given to the Cyclops in addition to the Boots of Earth bringing him to 5E (for Forge of the Ancients when I get the 80 needed earth gems).
My mage lead army from Giants Rest will move to Bolfagon to pick up some of the routed forces. While one mage lead army from Glimmering Fields will replace it in Giants Rest.
The army and priest form Stron Woods will move to Pythium to support the siege there.
Glisas from Ermithia and the 2 mage lead armies from Tirannea will attack the indie province of Glanis, hopefully being able to beat the 140 troops Man might send.
A Clam of Pearls will be forged for 8 water gems in addition to an Amulet of Antimagic for 4 astral gems, a Ruby Eye (+1F) for 16 fire gems, a Treelords Staff (+2N) for 32 nature gems, a Spirit Helmet (casts lightning) for 16 air gems and a Ring of the Warrior (adds to attack skill) for 4 Blood Slaves.
To be continued...
CharonJr
Map:
http://homes.highspeed3.de/CharonJr/R'lyehAART44.JPG