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  #21  
Old February 13th, 2004, 04:35 PM
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Default Re: Battle Afflictions: Gimp Gods

With regards to 'nerfing', this word has entered the English vernacular as common slang for the "act of softening up" or "making safer", and as computer gaming slang for "lowering difficulty" or "having complex features removed" aka "dumbing down", and also for "making weaker" (as in "the creature's attack/skill was nerfed"). All of which are derived from the original nerf toys designed to be (relatively) safe for young children.
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  #22  
Old February 13th, 2004, 04:35 PM
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Default Re: Battle Afflictions: Gimp Gods

In the process it also created such memorable terms such as "nerfinator", "hit by the nerf stick", "Nerf! Nerf! Nerf!" and "nerfilicious".

To think that such a soft material could have such a hard impact.

[ February 13, 2004, 14:36: Message edited by: Wauthan ]
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  #23  
Old February 13th, 2004, 04:38 PM
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Default Re: Battle Afflictions: Gimp Gods

Quote:
Originally posted by Zurai:
"nerf" originated in either Everquest or Diablo, depending on who you ask. It does indeed reference the foam toys - originally it was "you turned my (insert ability here) into a nerf gun!". That quickly got turned into just "nerfed" and it's stuck for years and years.
It originated much further back than Everquest or Diablo. It dates from the early 80's D&D FRPG, and the board wargames of the time.

[ February 13, 2004, 14:39: Message edited by: Arryn ]
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  #24  
Old February 13th, 2004, 04:42 PM
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Default Re: Battle Afflictions: Gimp Gods

Quote:
Originally posted by Zurai:

Oh, another question about the Oracle: Why isn't it Immune to Poison? How do you poison a stone fountain? I lost my Oracle that way (that's how it got the limp).
Pee in the fountain, perhaps!
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  #25  
Old February 13th, 2004, 04:43 PM
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Default Re: Battle Afflictions: Gimp Gods

Quote:
Originally posted by Peter Ebbesen:
Never-healing wound? The one affliction that (in my limited experience so far) seems to stick around against all internal affliction healing mechanisms and requires external sources to deal with.
The Last one to go. Not impossible, just less likely.
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  #26  
Old February 13th, 2004, 04:47 PM
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Default Re: Battle Afflictions: Gimp Gods

Quote:
Originally posted by Kristoffer O:
quote:
Originally posted by Zurai:

Oh, another question about the Oracle: Why isn't it Immune to Poison? How do you poison a stone fountain? I lost my Oracle that way (that's how it got the limp).
Pee in the fountain, perhaps!
I believe he was asking a serious question, worthy of a non-flippant reply.
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  #27  
Old February 13th, 2004, 04:47 PM

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Default Re: Battle Afflictions: Gimp Gods

Quote:
Originally posted by Kristoffer O:
quote:
Originally posted by Peter Ebbesen:
Never-healing wound? The one affliction that (in my limited experience so far) seems to stick around against all internal affliction healing mechanisms and requires external sources to deal with.
The Last one to go. Not impossible, just less likely.
Thanks. I've got an Ermor Vampire Queen who is no longer directing her dusk elders to go for gift of health in that case

The wound is irrelevant to the game at this point in time, but it is aesthetically displeasing.
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  #28  
Old February 13th, 2004, 04:51 PM

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Default Re: Battle Afflictions: Gimp Gods

Quote:
Originally posted by Arryn:
I believe he was asking a serious question, worthy of a non-flippant reply.
Actually, if the continually flowing blood of the fountain is an essential part of the mana of the pretender, peeing in it just might be considered to poison it. I can very easily imagine a fantasy scenario (and it has been used in several books) where some spirit is weakened by desecrating/poisoning it by means of any number of substances injected into waters or blood.

On the other hand, if the blood is not an essential part, but merely the by-product of the spirit inhabiting the fountain, then the fountain should probably be poison resistant.
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  #29  
Old February 13th, 2004, 05:11 PM
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Default Re: Battle Afflictions: Gimp Gods

Quote:
Originally posted by Peter Ebbesen:
quote:
Originally posted by Arryn:
I believe he was asking a serious question, worthy of a non-flippant reply.
Actually, if the continually flowing blood of the fountain is an essential part of the mana of the pretender, peeing in it just might be considered to poison it. I can very easily imagine a fantasy scenario (and it has been used in several books) where some spirit is weakened by desecrating/poisoning it by means of any number of substances injected into waters or blood.

On the other hand, if the blood is not an essential part, but merely the by-product of the spirit inhabiting the fountain, then the fountain should probably be poison resistant.

Good points, Peter. The concept of defiling an 'altar', if one views the fountain as such, is very reasonable, and peeing on altars was one very common practice in medieval times when desecrating the places of worship of your enemies.

I guess KO's reply wasn't so flip after all. Sorry, KO. It just struck me that way.
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  #30  
Old February 13th, 2004, 05:20 PM

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Default Re: Battle Afflictions: Gimp Gods

If all it takes to destroy a God is to piss on the altar, anyone who takes Oracle, Divine Statue, or Sphinx is in trouble!

Seriously though, why does a simple snakebite (or caustic gas, etc) kill something which has a body made entirely out of stone? Earth Elementals and the like are immune, why not the pretenders?
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