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  #1  
Old February 14th, 2004, 02:51 AM

General Tacticus General Tacticus is offline
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Default Re: Question on magic duel

On the other hand, to mind duel your pretender, they would have to be storming your capital. Which mean you either made a big strategic mistake, or you are losing anyway.

So, don't leave your capital undefended, and make sure you're not losing, and you'll be all right
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Old February 13th, 2004, 03:42 PM

IKerensky IKerensky is offline
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Default Re: Question on magic duel

Well against Ryleh he will also haveto fear suicide squad of Astral Assassins Mages, and there is a ritual with ghost too ?
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Old February 13th, 2004, 04:23 PM
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Teraswaerto Teraswaerto is offline
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Default Re: Question on magic duel

There's a random factor in there too. A 2 astral mage wont always lose to a 3 astral mage, for example. Anyway, a stationary monolith inside a castle is pretty much safe.
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Old February 13th, 2004, 05:07 PM

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Default Re: Question on magic duel

So I take from this that (a) its astral on astral, no questions asked about anything else including magic resistance, (b) putting astral on your pretender should be an all or nothing (or at least carefully considered), and (c) suicide attacks against a tough opponent like a monolith make sense because with 480hps and a 32 protection, they are nigh invincible through other means.

Is this right?
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Old February 13th, 2004, 05:12 PM
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Wauthan Wauthan is offline
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Default Re: Question on magic duel

A+ Incognito.
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Old February 13th, 2004, 06:57 PM
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Default Re: Question on magic duel

http://www.shrapnelgames.com/cgi-bin...=000772#000000
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Old February 13th, 2004, 07:06 PM

Norfleet Norfleet is offline
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Default Re: Question on magic duel

I think a monolith is pretty safe. He ain't going anywhere, and if you have people knocking on the gates, I think you have far, far bigger issues than worrying about Magic Duel.

On the other hand, I'm also not sure what you're planning to *DO* with a mere 2 Astral stars, since Astral 2 doesn't exact cast all that many good spells.
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