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February 16th, 2004, 04:17 PM
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Corporal
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Join Date: Oct 2003
Posts: 56
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Re: New & raw web based Dominion II game server
"I hadn't thought about either Valentine holidays"
It's why I was not here at least, to give you my heartfelt thanks for doing this for the dominions 2 community! You are a saint!
My comments
-Would it be possible to set a force-hosting schedule? For instance, I want to start a game that forces a host Monday - Friday at 11:55PM, no force on weekends.
-Custom maps please? Pretty please? It's not so hard to download them, especially when people are going to spend weeks/months stareing at them. (and I designed all my maps for balance with multiple people, since I am sick of computer opponents, and I really want to get feedback about some big games on them)
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February 16th, 2004, 04:48 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 410
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Re: New & raw web based Dominion II game server
Re VP points: Definitely worth looking into. I'm not sure how much info can be extracted, but I'll try :-)
Custom maps: Point me to any, and I'll install them. I'll also make uploads possible once I've figured out how to do it without comprimising security totally. Anybody knows where dom attemps to load maps from? Only /usr/local/games/dominions2/maps?
And yes, the force host options are still missing. They will appear, probably tommorrow. I just have to design a bit of HTML first (and I'm not home tonight)
Thanks for your appreciation! The host is running 3 games right now without (apparrant) harm; I'll try to raise the limit to 10 :-D
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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February 16th, 2004, 04:55 PM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 510
Thanks: 24
Thanked 31 Times in 12 Posts
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Re: New & raw web based Dominion II game server
__________________
When I said Death before Dishonour, I meant alphabetically.
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February 16th, 2004, 05:15 PM
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Corporal
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Join Date: Oct 2003
Posts: 56
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Re: New & raw web based Dominion II game server
Custom maps are on illwinter's site:
http://www.illwinter.com/dom2/maps.html
"Only /usr/local/games/dominions2/maps?"
Yes, only from there.
" the force host options are still missing. They will appear, probably tommorrow"
Holds breath 
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February 16th, 2004, 05:29 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: New & raw web based Dominion II game server
Quote:
Originally posted by Tiltowait:
"Only /usr/local/games/dominions2/maps?"
Yes, only from there.
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Actually there are environmental variables for things like maps and mods. You can keep all your maps seperate which for someone planning to host games I would highly recommend. Its too easy to forget (at least for my old brain) which ones came with the game, which ones players have to have downloaded, and which ones are half-working Versions of my own projects.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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February 17th, 2004, 12:57 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 410
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Re: New & raw web based Dominion II game server
I see all the games have crashed, apparantly due to clients upgraded to 2.08. I have just upgraded the server. It seems to work, but who really knows?
As for the stat file, it does not appear to be generated(?!). I can only find the first statfile which states something like
Statistics for game 'TestGameGamma' turn -1
Man played this turn
Arcoscephale played this turn
This is what it writes every turn :-/ What I'm I missing?
Oh, if some of you want a game restarted, drop me a mail/private message, and I'll restart the game where it left off...Doing this from the web page is also on my todo.
Finally, it appears that IllWinter has made game options availble for starting AI, so apparantly no map hacking is neccessary. Those options should appear soon, in the next few days.
I'll also have to find out how to make games without victory points. I'm guessing requiredVP=0, totalVP=0 and captitalVP=off should do it, but some bug in my scripts prevents me from trying this.
Well, goodnight, I should have been sleeping hours ago...
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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February 17th, 2004, 01:09 AM
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Brigadier General
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Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
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Re: New & raw web based Dominion II game server
The statfile really doesn't list anything more than what turn it is, which player submitted their turn and which are computer controlled.
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