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May 6th, 2004, 01:49 AM
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Private
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Join Date: May 2004
Location: Vermont, USA
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Re: New & raw web based Dominion II game server
Thanks! 
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May 6th, 2004, 04:27 AM
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Major General
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Re: New & raw web based Dominion II game server
Quote:
Originally posted by jimbo:
2. I got into a game that started yesterday (Orania Fast) but was stopped on turn 1 with a note that some limit has been exceeded and the game can't be restarted. Yet there is now a new open game looking for players...this seems weird...and possibly problematic.
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The game was deliberately stopped because somebody started the game prematurely before players could all sign up.
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May 6th, 2004, 04:36 AM
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Re: New & raw web based Dominion II game server
Suggestion: Change the connected/has taken turn display to no longer list the presence of a player in the event that he is defeated or goes AI, as indicated by the fact that he no longer has a .trn file.
Also, allow game owners to entirely delete games that are stopped.
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May 6th, 2004, 07:28 AM
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Second Lieutenant
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Location: Copenhagen, Denmark
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Re: New & raw web based Dominion II game server
Quote:
Originally posted by Norfleet:
Suggestion: Change the connected/has taken turn display to no longer list the presence of a player in the event that he is defeated or goes AI, as indicated by the fact that he no longer has a .trn file.
Also, allow game owners to entirely delete games that are stopped.
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The first is a good suggestion. I'll look into it.
I prefer to avoid the latter, since it would mess up my plans for making statistics, but some sort of "hidden", "not relevant" and/or "aged" flag+filter would be nice.
First I want map uploading to work, though. Then I'll implement something else that strikes my fancy. BTW, the connected column is useful for me when I stop+restart games to take advantage of new features....
But hey, anybody can implement whatever they like! The source is availble, just make a patch and send it to me (Sorry about that )
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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May 6th, 2004, 08:31 AM
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Re: New & raw web based Dominion II game server
Quote:
Originally posted by Esben Mose Hansen:
I prefer to avoid the latter, since it would mess up my plans for making statistics, but some sort of "hidden", "not relevant" and/or "aged" flag+filter would be nice.
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I'm not sure why you would want to keep statistics on dead games, such as the ones that failed to ever actually start, though. Given that a game will likely have at least one false start, wouldn't it better if the failed game could just be completely expunged, freeing the port as well?
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May 7th, 2004, 01:21 AM
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Second Lieutenant
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Re: New & raw web based Dominion II game server
Quote:
Originally posted by Norfleet:
quote: Originally posted by Esben Mose Hansen:
I prefer to avoid the latter, since it would mess up my plans for making statistics, but some sort of "hidden", "not relevant" and/or "aged" flag+filter would be nice.
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I'm not sure why you would want to keep statistics on dead games, such as the ones that failed to ever actually start, though. Given that a game will likely have at least one false start, wouldn't it better if the failed game could just be completely expunged, freeing the port as well? Freeing up the port is a non-issue. I'll have a port-reclaiming feature ready way before we use up the 200 ports currently allocated.
I would like the statistics --- for fun. (Yes, I'm a mathematician, can't help it). And perhaps one could imagine gamers who would avoid game creators with many games that have been restarted? I would, at least.
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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May 6th, 2004, 02:51 PM
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Re: New & raw web based Dominion II game server
Quote:
Originally posted by Esben Mose Hansen:
And perhaps one could imagine gamers who would avoid game creators with many games that have been restarted? I would, at least.
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Except that it's not really THEIR fault that the game had to be restarted, the blame can be squarely placed on the unknown individual who accidentally or deliberately started the game without permission, or the guy who uploaded his pretender over somebody else....
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