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				February 16th, 2004, 07:10 AM
			
			
			
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				 Re: Been said before, but... luck vs misfortune 
 
	Luck is Luck.  It fits some people and other people it does not fit.  Personally I don't take Luck unless I take it all the way.  And I don't usually take Luck unless I feel the need to, because as it has been said, luck is luck.Quote: 
	
		| Originally posted by Zurai: To put it bluntly, that *is not worth it*. The huge population loss events need to A) be MUCH rarer with positive Luck, B) be impossible to get with positive Luck, or C) be counterbalanced by an equal or near-equal chance of the +5000 population event (which I *have* seen once, so I know it exists. That was in a Luck 3 game, though). Currently taking extra Luck is absolutely worthless because it has no discernable effect on decreasing your bad luck, and tends to only get you minor increases of gems or gold.
 
 For the record, this is over the course of 30 turns with Turmoil 3. Yes, I realized Turmoil 3 increases the chances of events happening, but with luck +1 I'm supposed to have a 60/40 good luck/bad luck split on events. It actually came out to 50/50 with the bad events being much, much worse.
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 I much prefer this system of luck to the previous system, as it makes misfortune more of a detriment than it was previously with Order.
 
 I wouldn't take any amount of Turmoil without 3 Luck, as it's just asking for a beating.  (Unless of course you are Ermor)
 
 I still believe the weighting of the events need to be adjusted and perhaps the % given a minor tweak (more in line with Cherry's Scale 13 vs 10).
 
 And just for reference.  I often get very bad luck in MP games, same as everyone else
  Often times I think Luck has it out for me when I don't give the ol' horseshoe a kiss. 
 [ February 16, 2004, 05:13: Message edited by: Zen ]
			
			
			
			
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				February 16th, 2004, 07:20 AM
			
			
			
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				 Re: Been said before, but... luck vs misfortune 
 I've been having a very lucky luck+3 (IIRC) game as Mictlan.
 I've had a few population hits, but only on pretty low-population provinces (which is mostly all I had except my capital for most of the early game). I got attacked by knights and barbarians on my frontiers a couple of times. Then just some unrest events, IIRC.
 
 On the plus side, I got:
 
 A soul contract worth 80 gems, which has provided the backbone of my army, and my main means for defeating miasmatic C'tis and then Caelum.
 
 Two other major magic items I had no means to forge.
 
 Bunches of gems, usually without curses, including a useful number of gems which I had no other source for, and which let me cast the seeking spells that found income-bringing sites to get them.
 
 Two increases of +10 in provincial defense, one on my home province, and one on my main chokepoint province, which brought it from 18 to 28 - very nice.
 
 Several gold windfalls, which I could really use.
 
 Three national heroes (very useful for Mictlan).
 
 One milita army with Holy-3 priest (they were welcome, especially the priest).
 
 Some other good stuff - celebrations, etc., and probably some things I'm forgetting.
 
 In other words, especially with the soul contract, but also for the heroes and other stuff, I think luck actually tipped the scales and got me out of a dead-end stalemate battle and put me in #2 position.
 
 No doubt this is my own actual good fortune in this game, too.
 
 PvK
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				February 16th, 2004, 07:38 AM
			
			
			
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				 Re: Been said before, but... luck vs misfortune 
 
	If it happened after turn 10, then it probably was a spell.  Caelum can easily have level 4 in any given school within 10 turns of the start.Quote: 
	
		| Originally posted by Zurai: PS. Yes Caelum was in my game, but the hurricane was on a pretty early turn. I'm fairly confident it wasn't a spell from them.
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				February 16th, 2004, 10:20 AM
			
			
			
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				 Re: Been said before, but... luck vs misfortune 
 After getting killed as R'lyeh with Turmmoil3/Luck3 due to getting lots of pop reducing events I am looking at Order3/Luck3 in my current R'lyeh game and have to say that I like the results till now.
 Once I finish my current AAR with those scales I will count the good/bad events. But at the moment I have the feeling that I get more events than I would have thought I would.
 
 CharonJr
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				February 17th, 2004, 02:14 AM
			
			
			
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				 Re: Been said before, but... luck vs misfortune 
 
	I've had pretty decent results myself with R'lyeh and Order+3/Luck+3.Quote: 
	
		| Originally posted by CharonJr: I am looking at Order3/Luck3 in my current R'lyeh game and have to say that I like the results till now.
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