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Old May 13th, 2001, 05:57 AM

Omega Omega is offline
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Default Re: Could someone explain:

quote:
Originally posted by dogscoff:
Interesting. Not much good for SE though, sinc once the map is generated you *still* have the problem of how to manipulate it all in memory.




You don't store anything in memory. You store everything in a database. Your only limits are the limits of the database system. My unfinished 4X space game uses a database to allow thousands of systems and dozens of AI players. Alpha Centauri is supposed to be a database based game. The technology has existed for years.

Also, a short is always 16-bits in C. The size of an int is dependent on the compiler.
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