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  #1  
Old February 27th, 2004, 05:26 PM

General Tacticus General Tacticus is offline
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Default Re: 2.08 and Incompatible Battle Reports

Quote:
Originally posted by Gandalf Parker:
DISCLAIMER Im just kidding.

There are no mismatched battle reports. You all just have cowardly messengers. "Ummm you won. Yeah thats it, YOU WON oh Mighty and Frightening Deity."

I dont have that problem. But then I usually take wimply little mages. I dont take big scarey two-headed snakes, or giant floating heads.
My messengers wouldn't dare report anything but the Truth ! First, it is official dogma that I, as a Pretender, am All-Knowing, therefore any effort at lying will be found out. And all my citizens are true believers of official dogma. Second, it is equally well known that bad news only result in a quick and painful death, while lying result in an eternal and even more painful afterlife. And finally, my majordomo knows that I don't like to be bothered by unsignificant events...

Of course, it helps that I never lose a battle, and that there are never bad news to report. And it helps that I have a first-class majordomo.

(Tacticus Sanguinus, God of Mictlan)
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  #2  
Old March 5th, 2004, 02:11 AM
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Johan K Johan K is offline
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Default Re: 2.08 and Incompatible Battle Reports

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Originally posted by alexti:
And if using MSVC5/6 one can optimize for size, it often produces faster code then optimization for speed (even if speed-optimized executable is sort of working).
I tried it and 'Minimize size' actually resulted in a faster program than 'maximize speed' (about 1% faster). Who would have guessed. I bet 'minimize size' makes it larger though
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Old March 4th, 2004, 03:23 PM

alexti alexti is offline
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Default Re: 2.08 and Incompatible Battle Reports

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