
February 19th, 2004, 05:06 PM
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Corporal
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Join Date: Feb 2004
Location: New Mexico
Posts: 149
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Re: Suggestion: How\'s aboot a viceroy?
Quote:
Originally posted by General Tacticus:
[QBAs it is, I would favor a few management reducing commands over full fledged viceroy : the ability to tell a province to churn out such and such units every turn, and a go-to command, for example. Monthly forge items, or even better a forge item queue, would also be nice.
[/QB]
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That's the way I see it,too. The micro is bothersome, but it could be reduced with one or two tweaks like the above mentioned. A viceroy with it's own AI is a pretty big addition.
Oh, and one more thing talking from (limited)experience... learn to use the hotkeys of the game, it reduces the time spend on micro management significantly.
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