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  #17  
Old February 22nd, 2004, 01:29 PM

Peter Ebbesen Peter Ebbesen is offline
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Default Re: Black Company Mod

Quote:
Originally posted by Teraswaerto:
Having powerful heroes isn't necessarily a balance problem. You need luck to get them & luck as a scale is kinda weak. I doubt anyone would claim Tien Chi to be overpowered since they have immortal heroes with good magics and special abilities.
Ahem. The immortal hero units proposed for the Black Company mod are incredibly more powerful than the weaklings T'ien C'hi gets. Reread the first post. We are talking hero units with magic skills usually only seen on pretender gods (8/1, 4/4), and, if they are to be anywhere near faithful to the Black Company novels, very high hitpoints, defense, and protection as well. And possibly regeneration.

Basically, it corresponds to giving the player 0-3 extra non-customisable pretender gods through luck.

And then there are the RECRUITABLE immortal Taken mages (good magic, high leadership, high hitpoints &etc) with 3 unholy priest levels as well. They may not be able to fly like Spring and Autumn's Celestial Master, but that is most likely the only area where T'ien C'hi can beat them.
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