.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old February 23rd, 2004, 08:37 PM

KRNVR KRNVR is offline
Private
 
Join Date: Nov 2003
Location: Chilling at the Spectrum Mall
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
KRNVR is on a distinguished road
Default Re: Paralyzed Units on the Battlefield at Turn 50

My "other result": (a couple options, actually)

A) Increase the encumbrance of all defenders by 5(or whatever), then run another 50 rounds. The defenders can kill the paralyzed attacker, or drop from exhaustion.

B) There's a killing chill in the night wind... Everyone loses one hit point a turn, until only one side is left alive.

C) Unparalyze everyone, increase everyone's encumbrance by 5 (tired), disable all magics (or hit the battlefield with a dispel every turn), and start again from that point.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.