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  #1  
Old May 9th, 2001, 04:12 PM
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Default Re: Need help against Rage Collective !!!

Oh ... I forgot

TDM Mod 1.7X is used in the game ... don't know wheter this is relevant or not.

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  #2  
Old May 9th, 2001, 05:17 PM
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Default Re: Need help against Rage Collective !!!

quote:
Originally posted by Taqwus:
<snip>
* They built a fairly large number of mines, but never used 'em...
<snip>



Ack! I wonder if I messed up the ship construction file in the Last revision. Did you notice if they built mine layers. They used to build lots of mines and PLACE them.

As far as a strategy against them, I think their biggest weakness is that they don't tend to ally with anyone and usually wind up in multiple wars. If you can build some alliances then you will eventually have more income than they will. Tactically, it is tough, because they usually employ fairly large fleets and their weapon tech advances pretty fast. (That is the reason some of the supporting techs don't come along as fast.)

Keep posting about how things are going. I can use the feedback to make them even nastier. (Besides, it's kind of like watching your kid grow up.)
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Old May 9th, 2001, 06:21 PM
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Default Re: Need help against Rage Collective !!!

ZzZ your choice to research fighters seeems very reasonable to me. Especially if you have Version 1.35 of SE IV, where there seems to be a bug that makes fighters extremly hard to hit with conventional weapons!
My next choice would be small mines in the orbit of your colonies, if the rage have not too advanced minesweeping components in their ships.
If you have any attack ships left, try to make a counter attack on their colonies. Even if you loose your ships it will weak them quite a bit, if you are able to destroy some of their planets.
Besides that try to colonize systems away from the Rage. You might even find new allies (I am an optimist: of course you could also find new enemies!)
Good luck!

[This message has been edited by Q (edited 09 May 2001).]
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Old May 9th, 2001, 06:25 PM
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Default Re: Need help against Rage Collective !!!

I'm not sure if they built minelayers... but I didn't run into any minefields in Rage space. It's possible that they were at war with the Darloks and that the latter had been sweeping Rage fields, but it really wasn't unusual to find stockpiled mines on Rage worlds, w/o ever hitting a minefield in their space. Darlok and EA space OTOH was fairly well mined.

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Old May 9th, 2001, 07:12 PM
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Default Re: Need help against Rage Collective !!!

quote:
Originally posted by Alpha Kodiak:
Keep posting about how things are going. I can use the feedback to make them even nastier. (Besides, it's kind of like watching your kid grow up.)


Hehehe ... I will keep you updated regularly ... ... we'll see how long I'm going to survive ...

BTW ... nice kid ...
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  #6  
Old May 9th, 2001, 07:40 PM

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Default Re: Need help against Rage Collective !!!

Makes me want to play against the Rage...

If there is a new Version, where can i find it?

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  #7  
Old May 9th, 2001, 07:43 PM
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Default Re: Need help against Rage Collective !!!

Cool...Rage Creator is listening.

I've been playing for about 65 turns or so, (low tech cost, so I have Atmosphere Modification Plants and QRs now). The Rage are on the opposite side of the Quadrant from me (fortunately). I've found them to be the toughest AI yet. A few things:

* Have not encountered Rage minefields; may have been cleared by the Phong, though...an example of excellent mine use is the Colonials shipset; haven't seen any mines on any worlds, either
* Planets mostly protected by External Missile Launchers (yes, I'm using a mod)...I don't know why it picked this particular weapon
* Haven't placed any sensor satellites in-system (also see Colonials for excellent use), so my cloaked ships roam freely... haven't found the heart of their empire yet, so I'm not 100% sure, though; only been through 5 or 6 of their systems.
* Currently working on missile-dancing them to death to work the PPB range disadvantage (once my Missile boats get to the frontlines; we'll see how that goes)

On the good news side, most impressive so far is:

* I like the 'none' atmosphere...seeing fully colonized moons is...unsettling.
* they really swarm! I attacked one planet Last turn, then cloaked, and all of a sudden, there's three dozen capital ships in-system next turn!
* they are currently competing with me for first place; they breed and expand like rabbits, but I can't find their colonizers to shoot down!
* excellent fighter design...I've had to run away from carriers several times

Overall, I'm seriously impressed...just work that cloak detection and mining, and there ya go! Keep up the good work!

zen

::edit::
Ooops, forgot to mention that I'm playing v1.70 of the TDM ModPack with v1.30 SEIV; this may all no longer be applicable with any updates
::/edit::

[This message has been edited by zenbudo (edited 09 May 2001).]
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