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May 11th, 2001, 04:14 PM
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Major General
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Join Date: Aug 2000
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Re: Need help against Rage Collective !!!
Alpha Kodiak --
I checked a saved game near the very end. None of the Rage ships I'd ever fought or CI'd had any minelaying components (but they *did* have the tech -- they had sweeper components). Most options were standard except 255-system galaxy, 5k unit limits.
ZzZ --
Note that even *unarmed* troops raise happiness. A weaponless small troop can be very, very quick to produce. The psychology tree also has urban pacification centers, which increase happiness in a system. You'll want to research them eventually...
Certain other things such as colonization, treaties and building stuff can make your race happy or unhappy depending on whether you're happiness type is peaceful, bloodthirsty or neutral.
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-- The thing that goes bump in the night
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May 11th, 2001, 05:35 PM
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Captain
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Re: Need help against Rage Collective !!!
quote: Originally posted by Taqwus:
Alpha Kodiak --
I checked a saved game near the very end. None of the Rage ships I'd ever fought or CI'd had any minelaying components (but they *did* have the tech -- they had sweeper components). Most options were standard except 255-system galaxy, 5k unit limits.
ZzZ --
Note that even *unarmed* troops raise happiness. A weaponless small troop can be very, very quick to produce. The psychology tree also has urban pacification centers, which increase happiness in a system. You'll want to research them eventually...
Certain other things such as colonization, treaties and building stuff can make your race happy or unhappy depending on whether you're happiness type is peaceful, bloodthirsty or neutral.
Thanks for the info! I finally got some time to play again, so I started a game where the Rage is one of the races I am facing. I ran into them a few turns back and am now at war with them. I've resisted the temptation to look at what they have so far, because I want to see what it is like to play against them without watching what they are doing step-by-step. After we get into it for a while, I'll check to see what they are up to and see if I can figure out why they are no longer building mine layers.
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May 11th, 2001, 05:59 PM
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Captain
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Re: Need help against Rage Collective !!!
Alpha, I am currently in turn 33 of a game, your rage have 3 different ships that have mine sweeping comp currently. They have PPB as well (ship Last encountered had ppb5/minesweeper II(2 of them), pdc5, and solar collector 1).
They also currently have two light cruisers in service that are 'mine layers'. Mine layer I was designed on turn 15, mine layer II was designed on turn 27. They are currently sitting at 7 out of 15 in scoring. With my Y'Gathian FreeStates at 1, Q's CueCappa modded race (v2) at 2nd, my own human player at 3rd, then the Klingon, tdm-Xi'Chung, the Cepholopeia (Squids, AI in design stage), Toron, Borg, Colonial, the rest are Neutrals.
Using the latest tdm-modpack and the latest patch.
(HARD game too, the Rage on one side, the Borg on the other, both their ships outclass mine.......damn I'm havin' fun  )
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May 11th, 2001, 06:36 PM
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Second Lieutenant
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Re: Need help against Rage Collective !!!
Do I have the wrong Version of them? (they should be the Version from the Last TDM-modpack)
I'm currently on turn 63, and the Rage are in 14th place. This isn't a unique event either, they have consistantly been between 7th to 14th place over the Last 6-7 games I've started (only make it to turn 100 before I start a new one most of the time).
I use 100 system setting, with large midlife and 2000 point setting, otherwise all the setup options are the default ones. I set the computer players to hard, with a low bonus. Manually selecting the following races empires (all 2K); Rage, Pyrochette, Colonials, Piudon (?), Sergetti, Klingons, Romulans, Xi'Chung (?), Narn, Earth Alliance, Norak, Darlocks, and a couple I'm working on, then select many computer players, with no nuetrals.
Up until shortly after the Last TDM Modpack they consistantly did very well, so I was wondering if I may have got something messed up in thier AI files. Any sugestions on what I can check to make sure I'm using the right ones?
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May 11th, 2001, 07:13 PM
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Captain
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Re: Need help against Rage Collective !!!
quote: Originally posted by Atraikius:
Do I have the wrong Version of them? (they should be the Version from the Last TDM-modpack)
I'm currently on turn 63, and the Rage are in 14th place. This isn't a unique event either, they have consistantly been between 7th to 14th place over the Last 6-7 games I've started (only make it to turn 100 before I start a new one most of the time).
I use 100 system setting, with large midlife and 2000 point setting, otherwise all the setup options are the default ones. I set the computer players to hard, with a low bonus. Manually selecting the following races empires (all 2K); Rage, Pyrochette, Colonials, Piudon (?), Sergetti, Klingons, Romulans, Xi'Chung (?), Narn, Earth Alliance, Norak, Darlocks, and a couple I'm working on, then select many computer players, with no nuetrals.
Up until shortly after the Last TDM Modpack they consistantly did very well, so I was wondering if I may have got something messed up in thier AI files. Any sugestions on what I can check to make sure I'm using the right ones?
The only way I can think of is to check the Version number in the readme file. It should say 2.0. They have been fluctuating between 2 and 3 in the 16 player game I'm doing now, so they still seem to be pretty strong. I have noticed that if they start out near a black hole with damaging warp points they have problems because they build their characteristic large fleets and run them back and forth through the damaging warp points until they aren't large fleets anymore.
The other thing is that the other mod-pack AI's are also very strong, so where the races stack up is very dependent on how many good planets are nearby. The effect you are seeing with their rank in the new modpack may well be the result of improvements in the other AI's.
[This message has been edited by Alpha Kodiak (edited 11 May 2001).]
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My SEIV Code: L++++ GdY $ Fr+++ C-- S* T? Sf Tcp A%% M+++ MpT RV Pw+ Fq Nd- RP+ G++ Au+ Mm++(--)
Ursoids of the Galaxy, unite!
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May 11th, 2001, 07:24 PM
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Sergeant
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Re: Need help against Rage Collective !!!
Oh, and one other thing:
I was seriously impressed/terrified when I first ambushed a Rage convoy of transports with a light guard (one or two dreadnoughts). They ALL turned and attempted to attack/ram me...my ships were mauled because I had to keep the colony ships from getting too close while evading fire from the escorts. I'd never seen that tactic before...NICE work.
zen
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May 12th, 2001, 03:05 AM
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Major General
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Join Date: Sep 2000
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Re: Need help against Rage Collective !!!
sheesh, tell me about the Rage. I tried wiping out one of their colony ships. I did but the horror...that frigate is still limping home!
Nice job!
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