.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old May 10th, 2001, 05:45 AM
raynor's Avatar

raynor raynor is offline
Captain
 
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
raynor is on a distinguished road
Default Re: AI and number of units in game

In the Last game I played, the Xi'Chung ran into a ship limit of 200 and then couldn't build any more ships. At the time, more than half its fleet was just light cruisers while the rest was cruisers, battlecruisers and other larger ships. It didn't appear that the AI knew how to scrap the light cruisers and replace them with larger ships. I kept building ships and eventually built the maximum number of ships. But all my ships were battlecruisers or larger. So, I agree agree with jc173. A higher limit is better.

Similarly, when I ran some tests playing as the Xi'Chung player, I found that they continued to build and attempt to launch units well after the units in space limit was reached.

Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:06 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.