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February 26th, 2004, 09:25 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
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Re: When archers go bad! VERY BAD!
I have only observed this in 2.08, and it seems quite common.
Interestingly, I've seen the computer shoot itself as well.
Rabe the Circular Firing Squad
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February 26th, 2004, 09:30 PM
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Corporal
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Join Date: Jan 2004
Location: Kennesaw, GA
Posts: 105
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Re: When archers go bad! VERY BAD!
Quote:
Originally posted by rabelais:
Rabe the Circular Firing Squad
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Are you familiar with that math problem, or am I reading too much into you post? 
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February 26th, 2004, 09:56 PM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
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Re: When archers go bad! VERY BAD!
Quote:
Originally posted by Gandalf Parker:
quote: Originally posted by Argitoth:
So because they have no targets, they decide to fire at a random target..
...KILLING MY MOST IMPORTANT MAGES!??! ARGH!!
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One Last round? Well its not unrealistic in a battlefield. Could be worse No, I'm sorry. Archers purposely firing at allies is not realistic.
Just Last combat my calvary turned around and started heading toward their own allies. Luckilly they were too far away to get in range of attacking themselves.
[ February 27, 2004, 10:11: Message edited by: Argitoth ]
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February 26th, 2004, 10:17 PM
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Sergeant
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Join Date: Sep 2003
Location: Norway
Posts: 346
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Re: When archers go bad! VERY BAD!
Quote:
Originally posted by Argitoth:
No, I'm sorry. Archers purposely firing at allies is not realistic.
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You might want to have a look at this document before you decide on wether it's realistic or not: http://www.globalsecurity.org/milita...t/1992/KAC.htm
__________________
"Freefall, my old nemesis! All I have to do is activate my compressed gas rocket boots and I will cheat you once again! Belt control ON!…On?" [i]Othar Trygvasson[i]
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February 26th, 2004, 10:49 PM
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Major General
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Join Date: Jan 2004
Posts: 2,425
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Re: When archers go bad! VERY BAD!
Leif, I think there's a difference between firing at perceived enemies and accidentally hitting friendly targets, and deliberately firing at friendly targets because there are no enemies to shoot at. That kind of behavior sounds more like something that happens in an FPS populated by smacktards than anything realistic.
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February 26th, 2004, 10:53 PM
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Major General
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Join Date: Jan 2004
Location: twilight zone
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Re: When archers go bad! VERY BAD!
Quote:
Originally posted by Norfleet:
smacktards
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That's one of the things I love about this Dominions forum: that I learn new things every day (other than pithy Norfy sayings). In this case, a new {choice insult} ...
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February 27th, 2004, 12:12 AM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: When archers go bad! VERY BAD!
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