.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #8  
Old April 10th, 2004, 11:09 AM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: MOD: Sidhe War Godess (Man - Last of Tuatha) - please test

Originally posted by rabelais:
I thought the sidhe theme required both luck 1 and magic 1. Very constraining in this case.


no doubt it is

As I said she's a very fine pretender, there's just no room for a significant bless effect, without TOTALLY crippling your economy, which won't do, given the price of the daoine/mages/longbowmen.

Depends what you see as a "significant bless". With the high def the sidhe have, water 4 or 6 is all that is needed to make a great difference. Defense of 17/18 plus glamor pretty much makes shure they aren't hit unless going up against 3 times their number and especially good attackers. Add earth 4 for reinv. 2, and they won't suffer (-1 on defense) from fatigue for at least 3 turns of close combat (javelin throwing doesn't count!), and with additional death 4 for lesser fear they route any most troops within those 3 turns.

I liked the war necklace both functionally and thematically..., I was just pointing out that ideally it would be "hooked" to a different slot.

It did cause some problems when I gave her some forged armor/shield in game.

If you are going to raise her cost (shudder!), I suggest you give her the equivalent of a Shield of Valor to start. She'll really be all alone out there.

I "optimizied" her for 3 lvl-4 blesses, and she (too) good at it. With 4 water/earth/death and DOM5 she's got 207 points left - beats the Ghost King by 52 and the P.o.D. by 32 points.

All in all, it's MAN/TUATHA that is expensive all by itself .. with the luck/magic +1 fixed and no negative scales available.

Maybe I should mod the theme/nation to make the sidhe less expensive, so turmoil 1 would be a possiblity ??
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:45 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.